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offsets

  1. byte_corvus

    Question League of Legends DrawCircle — Finding the WorldToScreen offset

    Has anyone managed to pin down the updated DrawCircle offset or a reliable signature after the latest patch? I have been digging through the dump trying to hook the drawing function for a personal internal project, but the patterns seem to have shifted again. I prefer to do this cleanly...
  2. byte_corvus

    Source Roblox v668 — Offsets and Luau VM Structures

    Tired of wasting time scanning memory every time the client pushes a background update? Just grabbed the latest dump for v668. Everything is Byfron-aware and mapped via .rdata analysis, so you don't have to fight the encrypted .text section manually. Core Specifications Total: 406 offsets 102...
  3. byte_corvus

    Source Apex Legends — External Player Velocity Reconstruction

    Anyone else sick of seeing zeroed-out velocity values when dumping entity data externally? If you are working on an external project for Apex, you have probably noticed that the game engine isn't exactly helpful when you are trying to grab live velocity data for players or AI entities. Relying...
  4. byte_corvus

    Undetected [Release] Hired Ops ESP — Steam Version Features Breakdown

    Finally got my hands on a functional build for Hired Ops. The scene has been pretty quiet on this title lately, so I decided to test this out. It is a straightforward internal ESP implementation, not a bloated mess. It does the job for basic situational awareness, but keep in mind that internal...
  5. byte_corvus

    Undetected [Release] TurtleWoW Noclip & Teleport Utility (v0.2)

    Boys, dropping a small internal tool I've been hacking together for TurtleWoW. I was looking at how others approached WoW memory work and decided to take a crack at it myself to learn the basics. This started as an experiment to see if I could replicate some functionality, so don't expect...
  6. byte_corvus

    Question MapleStory CE Cheat Table Creation and Debugging Help

    Yo everyone, I am currently diving into memory editing with Cheat Engine. I am trying to figure out how to locate updated addresses or generate an AOB (Array of Bytes) pattern for UA (Unlimited Attack) within the Ranmelle environment. The Issue: I have attempted the standard approach—searching...
  7. byte_corvus

    Source The Division 2 - Infinite Ammo Memory Write

    Решил выкатить небольшой дамп для тех, кто ковыряет The Division 2. Тут классика работы с памятью через ReadProcessMemory и WriteProcessMemory. Если вам нужно было понимание того, как резолвить цепочки указателей в этом движке, этот пример как раз для вас. Техническая часть: Данный код...
  8. byte_corvus

    Source Warface Manual Character Position Hook via VTable

    Boys, throwing together a quick snippet for those of you messing around with internal hooks in Warface. Getting character movement to trigger correctly via memory can be a headache if your VTable index is off or you're missing the proper global environment pointers. Here is how I am handling...
  9. byte_corvus

    Question Warface Weapon Transfer and Client-Side Entity Issues

    Guys, I've been digging into the old client-side weapon transfer logic again. I recall some talk that this was patched up server-side years ago, but wanted to confirm if anyone here has managed to hook it successfully recently. I am trying to trigger the transfer when the entity name contains a...
  10. byte_corvus

    Question CryEngine Reverse Engineering & ESP Development Workflow

    Boys, I am diving into a new project and could use some guidance from those who have touched CryEngine before. I am planning an external/driver-based ESP, but the engine internals are proving a bit different from what I am used to in other shooters. Technical status: I have a working dump.exe...
  11. byte_corvus

    Question Phasmophobia Fullbright & Flashlight Intensity Hook Crashing

    Guys, I am digging into Phasmophobia internals and hitting a wall with the lighting logic. Need some input on why these hooks are resulting in instant crashes. What I have tried: Hooking the PCFlashlight class via the wake method. Intercepting the instance seems to work, but accessing or...
  12. byte_corvus

    Question Sea of Thieves GObjects layout and iteration struggle

    Hello, I have been grinding away at a custom SDK dumper to get a deeper look into Sea of Thieves internals, but I have hit a wall with GObjects iteration. I have analyzed a few open-source dumpers that were modified for SoT, but they seem to be either outdated or I am scanning the wrong memory...
  13. byte_corvus

    Question Rust Resolving class object addresses in External (RPM)

    Boys, need some help with this. Working on an external build and I've got the driver side solid, but I'm hitting a wall trying to resolve class objects for my RPM logic. I'm looking at ConVar.Graphics specifically: / Namespace: ConVar [ConsoleSystem.Factory] // RVA: 0x1EBA0 Offset: 0x1DFA0...
  14. byte_corvus

    Undetected [Release] Overwatch 2 ESP with Custom Team Toggle (UD Status)

    Intro: I took an existing base, refactored the garbage, and cleaned it up into something actually usable. This is a QT-based ESP for Overwatch 2. What I changed: Full character support, including Juno, Anran, and Jetpack Cat. Universal environment support: Works in practice, custom, ranked...
  15. byte_corvus

    Question Does read-only external memory access reduce EAC detection risk?

    Hi, I've been digging into some external logic and wanted to get some feedback from the dev side. If an external cheat is purely read-only (RPM only), meaning absolutely no writes, no input injection (like KMBox/mouse event spoofing), and no function hooks, does that actually move the needle on...
  16. byte_corvus

    Question Rainbow Six Siege Y11S1 GameManager Decryption Offsets

    Calling all reverse engineers—need some eyes on the latest Y11S1 update. Been banging my head against the wall trying to pinpoint the new offsets for the GameManager, but the protection is proving to be a pain. I am trying to verify my logic for the decryption routine. Does this look correct or...
  17. Dash

    Question Offsets for Xy0

    can i have offsets on Xy0 and still wanted to would to know where their get
  18. Dash

    how to update offsets in Xy0?

    where is located someone HELP ME pls 2019.10.10
  19. DREDD

    Guide Apex Offsets, Struct

    Useful repositories: https://github.com/DarthTon/Blackbone https://github.com/zzz1grekord/YeniHile-AL-Hack wrappers::target_pid = util::get_process_id("r5apex.exe"); const auto base_address = wrappers::get_base_address(); const auto entity_list = util::resolve_pattern(...
  20. DREDD

    Guide PUBG Struct, Offsets and more

    Hi everyone, in this topic I will publish information about structures, offset, etc. Possibly, I will try to post new information, if you need it of course. 01.05 uint64_t tsl_decrypt_uworld(uint64_t a1) { unsigned __int64 v1; unsigned int v2; unsigned int v3; unsigned int v4...
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