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Cheat sources
Browse and download cheat sources for PC games like PUBG, CS 2, DayZ, and Valorant. Learn from open-source hacks, dumps, and cheat bases for development and education.
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1. Welcome to the Cheat Source Download Section

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This section of the forum is dedicated to sharing downloadable sources of cheats, open-source tools, and learning materials for a wide variety of PC games. Whether you're looking for a complete external aimbot source, a partial codebase for a memory scanner, or a sample project showing how to hook DirectX for visuals, you’ll find useful materials here.

All materials are shared for educational and non-commercial purposes. The goal is to support learning, experimentation, and collaboration within the cheat development community.

2. What You Can Find in This Section

Users share sources related to cheats for popular titles such as CS 2, PUBG, DayZ, and Valorant. These projects are often compatible with platforms like Steam or Origin and may include bypass modules for common protections such as BattlEye or VAC Live.

Sorted Categories of Downloadable Sources:

  • Internal Cheat Bases: DLL-based projects using injection and in-process hooking for game manipulation.
  • External Frameworks: Memory readers, overlay systems, and DMA-compatible cheat structures.
  • Bypass Samples: Example code showing basic anti-cheat bypass techniques (VAC-safe versions for learning only).
  • ESP/Aimbot Modules: Functional or prototype-level visuals, aimbots, and recoil control code with comments.
  • Memory Dump Parsers: Tools and scripts for analyzing dumped game memory from titles like DayZ or Rust.
  • DMA Projects: Early-stage and advanced projects integrating with DMA hardware for stealth memory access.

Many of these sources are shared for the purpose of helping new developers understand how cheats are structured—from game offset reading to hook placement and rendering logic.

3. Rules and Best Practices

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When uploading or downloading a cheat source, please respect the following guidelines:

  • All sources must be clearly marked with status (experimental, outdated, stable).
  • Include a readme file that outlines usage, dependencies, and supported game version.
  • Never include binaries or precompiled cheats—only source code is allowed.
  • Avoid including malicious code, backdoors, or obfuscated payloads.
  • Indicate if the project interacts with anti-cheat modules like VAC or BattleEye.

Moderators review shared content regularly to ensure the safety and educational value of all uploads.

4. Who Should Use This Section

This area is perfect for developers looking to study structure and technique. If you're learning how to implement kernel-mode communication, how to overlay visuals using DirectX, or how to read encrypted memory with DMA methods, this section can offer a strong foundation through real working code.

It’s also useful for experienced developers who want to share their projects with the community, get feedback, or collaborate with others working on similar titles.

5. Final Words

The cheat source section is about sharing and learning. Every working snippet, commented project, or reverse engineering dump adds to the collective knowledge of the community. Whether you're posting a cleaned-up trainer for Valorant, a source for bypassing VAC Live, or a DMA reader that interacts with PUBG, your contribution is welcome here.

Engage respectfully, document clearly, and use what you find for educational development only. This section is where theory meets practice, and where future developers build their skillsets through hands-on analysis.

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