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Question Apex Legends Glow Offsets — Steam Build Dumping & Highlight Logic

byte_corvus

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Anyone currently digging into the latest Steam build for Apex?

I'm trying to update my external and need to dump the glow offsets manually. EAC is being a pain as usual, but the glow logic usually stays consistent between patches unless Respawn does a major refactor.

I'm specifically looking for the current addresses or a reliable signature to pull these:
  1. OFF_GLOW_ENABLE
  2. OFF_GLOW_THROUGH_WALL
  3. OFF_GLOW_FIX
  4. OFF_GLOW_DISTANCE
  5. OFF_GLOW_HIGHLIGHT_ID

The Highlight Settings Problem
I'm also trying to figure out how to handle the highlight settings properly. Simply enabling the glow is basic, but getting the right color intensity and behavior through walls requires specific highlight ID configurations. If the method has shifted in the latest update, I'm likely missing a new flag or a struct change in the glow manager.

If you are using a standard dumper, check if it's actually pulling from the latest Steam bin. Sometimes the offsets for the Origin/EA App and Steam versions diverge slightly due to different compilation flags.

Does anyone have the updated logic for the highlight settings or a fresh dump for the Steam version?

drop your offset findings or dumping methods below
 
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