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Tired of messing with buggy GSC scripts that crash your lobby?
Finally managed to get my hands on Zirconium, an internal DLL project for BO2 Plutonium Zombies. Most public stuff for Plutonium is just pasted GSC, but going the DLL injection route gives way more control over the engine. The developer behind this spent some time wrestling with trampoline hooks and refactoring the source to get this build stable for the community.
Main Features:
Host-Only / LAN Modifiers:
Note: If you aren't the host or playing solo/LAN, don't expect the server-side modifiers (money, gravity, etc.) to work. That's just a limitation of the engine authority.
While others are struggling to find a working injector for BO2, we're out here running internals and hitting high rounds without breaking a sweat. The source code is available on the web for anyone looking to refine the hooks or add their own modules.
who's tested this on a private match yet?
Finally managed to get my hands on Zirconium, an internal DLL project for BO2 Plutonium Zombies. Most public stuff for Plutonium is just pasted GSC, but going the DLL injection route gives way more control over the engine. The developer behind this spent some time wrestling with trampoline hooks and refactoring the source to get this build stable for the community.
The cheat is an internal DLL, meaning you'll need a decent injector to get it into the Plutonium process. It covers the basics for zombies dominance, but keep in mind that many of the physics and stat-modifying features are host-restricted due to how the T6 engine handles network authorities.
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Main Features:
- God mode & Invisibility (Zombies ignore you in LAN/Host mode)
- ESP & Aimbot (Essential for high-round management)
- No Spread & No Recoil (Laser beam accuracy)
- Third Person FOV Adjustments
- Teleportation
Host-Only / LAN Modifiers:
- Set Money & Max Ammo
- Infinite Grenades, Claymores, and Monkey Bombs
- Jump Height, Gravity, and Speed Modifiers
Note: If you aren't the host or playing solo/LAN, don't expect the server-side modifiers (money, gravity, etc.) to work. That's just a limitation of the engine authority.
While others are struggling to find a working injector for BO2, we're out here running internals and hitting high rounds without breaking a sweat. The source code is available on the web for anyone looking to refine the hooks or add their own modules.
who's tested this on a private match yet?