General PC Cheat Development and Game Hacking Forum

Cheat development (general)
Join the ultimate forum for developing cheats for PC games. Discuss trainers, scripts, memory editing, and modding for titles like GTA V, Call of Duty, and more.

Questions and help for beginners

Start your journey into PC cheat development. Ask beginner questions, get answers, and learn how cheats work in games like CS 2, Valorant, and Minecraft.
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Guides on cheat development

Browse detailed guides on PC cheat development. Learn to create cheats for games like PUBG, Rust, and DayZ using C++, Python, DMA tools, and memory scanning.
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Your developments

Publish and showcase your PC cheat projects. Share hacks, game-specific software, memory dumps, or experimental tools for games like Valorant, CS 2, and DayZ.
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Cheat sources

Browse and download cheat sources for PC games like PUBG, CS 2, DayZ, and Valorant. Learn from open-source hacks, dumps, and cheat bases for development and education.
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1. Welcome to General Cheat Development for PC Games

how to create cheats for pc

This section of the forum is dedicated to the general development of cheats, trainers, and game modifications for PC titles. Whether you're creating your first AutoHotkey script, building complex memory manipulation tools, or reverse engineering game engines, this is the central hub for developers of all skill levels.

PC cheat development spans a wide range of techniques and technologies. From simple hotkey scripts and value patchers to full-featured internal and external trainers, developers working in this space often combine knowledge of programming, debugging, and memory analysis to create effective and reliable cheats.

2. Getting Started: Tools, Languages, and Basics

If you're new to cheat development, the best way to start is by familiarizing yourself with the core tools and languages commonly used in the field. There are many approaches to cheat creation depending on the game’s structure and whether you’re working with single-player or offline titles.

Sorted Essentials to Begin With:

  • Cheat Engine: A go-to tool for scanning and editing game memory values.
  • IDEs: Environments like Visual Studio or VS Code are useful for writing cheats in C++, C#, or Python.
  • Disassemblers and Debuggers: Tools such as Ghidra, x64dbg, or IDA are commonly used to analyze game executables and find injection points.
  • Programming Languages: C++ is often used for internal cheats, C# for UI and trainers, and Python for automation or prototyping.
  • Windows API Knowledge: Important for interacting with processes, injecting DLLs, or modifying memory at runtime.

3. Cheat Types and How They’re Built

There are many forms of cheats, and the implementation can vary depending on your goal and the target game. Understanding the differences between internal, external, and script-based cheats helps determine which direction your project should take.

  1. Internal Cheats: Injected directly into the game’s memory space, often via DLLs. These have access to in-game functions and interfaces.
  2. External Cheats: Run outside the game but interact with it via memory reads/writes, offering a safer route for development.
  3. Trainers: Standalone apps with buttons or hotkeys to trigger cheats like infinite ammo or instant health.
  4. Scripts: Often written for Cheat Engine or in scripting languages, they automate certain in-game behaviors.
  5. Packet/Network Editors: More advanced and used for manipulating data sent between the client and server in multiplayer setups (not recommended for online cheating).

Regardless of the type, each method involves analyzing memory, identifying useful values, and manipulating them effectively.

4. Targeting Popular PC Games

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Some of the most common targets for cheat development include open-world or competitive PC games with rich systems and data-driven mechanics. These titles offer ample opportunity for testing and experimenting with value modification, injection, and script building.

Games like GTA V and Call of Duty: Modern Warfare are frequently used as learning environments due to their popularity and active communities. Other titles such as Valorant, Rust, and Cyberpunk 2077 also offer complex game states that allow for diverse cheat implementation, especially in offline or private session contexts.

5. Bypasses and Anti-Cheat Considerations

Many modern PC games utilize anti-cheat systems such as BattlEye, Easy Anti-Cheat (EAC), or Valve Anti-Cheat (VAC). Developing cheats for games with such protections requires a deeper understanding of system internals and low-level programming.

Bypasses are often built using kernel-level drivers or through exploit-based techniques. However, it's important to note that this forum prioritizes educational use, offline testing, and ethical experimentation. Cheats meant for online abuse or harming other players are not allowed.

6. Collaboration and Source Sharing

This section is also a great place to share open-source projects, partial code, or tools you’ve built during your journey. If you’ve written a base for an external ESP, created a recoil control script, or have a safe method of attaching a DLL, sharing it here can help others learn.

Beginners are encouraged to ask questions, post logs, and seek feedback, while advanced users can contribute to research threads, tool releases, or tutorials. Collaboration is key to the growth of the cheat development community.

7. Final Thoughts

General PC cheat development is a constantly evolving field. As games and protections become more advanced, so must the techniques used to analyze and interact with them. This forum section serves as a central place to grow, experiment, and explore the boundaries of game logic, memory architecture, and scripting capabilities.

Whether you're debugging memory values in single-player mode or learning to build your first overlay, your journey into cheat development starts here. Join the community, ask questions, share results, and help others as you grow in your skills.

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