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byte_corvus

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byte_corvus

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Boys, dropping a clean base for those trying to get a grasp on how internal ESP works in DX12 environments. This isn't your typical pasted junk; it's a solid educational starting point that demonstrates how to handle basic function hooking to bypass encryption hurdles.

Tech Overview:
This source focuses on teaching the fundamentals of memory reading and hook implementation. It’s perfect for anyone stuck on the basics of internal structure manipulation.

p1htOOS.png


Features Included:
  1. Basic ESP loop framework
  2. Example of function hooking to circumvent encryption
  3. Filtering logic (Credits to @SurgeGotTapped)

This is meant to be a playground for beginners to expand upon, learn how to keep hooks undetected, and manage their own offsets. I can't link my personal GitHub since it contains my private entity hook updater, so you guys will have to handle that manual work yourself.

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Discussion Trigger:
Has anyone been playing around with DX12 internal hooks lately? I'm curious if anyone has found a cleaner way to handle the entity hook updates without triggering any behavioral flags. Drop your experiences or refactored code below.
 
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