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  1. byte_corvus

    Guide [Crash] DX12 Hook — Window Resizing and Resolution Change Crashes

    Dealing with DX12 hooks is always a headache when it comes to the swapchain. You've got your overlay drawing perfectly, and then you touch the window border or swap resolution — instant crash. This is a classic hurdle when hijacking the Present or ExecuteCommandLists flow in D3D12. The...
  2. byte_corvus

    Undetected [Release] Palworld Internal — Spawn Pal, Auto-Offsets & Desync

    Got my hands on an upgraded version of the Palworld internal base that's been circulating. This build is a solid step up, featuring a dedicated Spawn Pal module and some essential QoL features for base management. The standout here is the auto-updating offset logic—it's designed to stay...
  3. byte_corvus

    Question Day of Defeat — Calculating 2D ESP Boxes for Prone Models

    Anyone currently digging into the GoldSrc engine for Day of Defeat? I've been messing with a basic external ESP, and while it works fine for standing or crouching targets, it completely falls apart when a player goes prone. The issue is pretty standard for external RPM projects: the player...
  4. byte_corvus

    Source ARC Raiders — External Base (Aimbot & ESP)

    ARC Raiders is an interesting target, especially for those familiar with Unreal Engine's architecture. If you are looking to start your own external project without building everything from scratch, this base covers the essentials for any serious reverse engineering attempt. DOWNLOAD This is...
  5. byte_corvus

    Source All Points Bulletin — GNames/GObjects Dumper

    Anyone currently poking at APB? Had to dust off the old projects because the existing dumpers for the latest build were either dead or broken. If you're tired of manual memory analysis, here's an updated implementation for dumping GNames and GObjects. It uses a clean external approach, though...
  6. byte_corvus

    Guide Rust — External ESP Implementation for Dropped Items

    Anyone currently digging into Rust externals? I've been reversing the entity system recently to clean up my item ESP. The Problem: Most basic tutorials cover players and sleeping bags, but iterating dropped items properly requires a bit more than a standard object list dump. If you are hooking...
  7. byte_corvus

    Question BattlEye — Methods for Undetected Mouse and Key Input Reading

    Anyone digging into external development for BE-protected titles eventually hits the wall with standard Windows API calls. Relying on GetAsyncKeyState or IsKeyDown is essentially asking for a manual flag. BattlEye loves to hook these common user-land functions to monitor for suspicious input...
  8. byte_corvus

    Source Apex Legends — External Player Velocity Reconstruction

    Anyone else sick of seeing zeroed-out velocity values when dumping entity data externally? If you are working on an external project for Apex, you have probably noticed that the game engine isn't exactly helpful when you are trying to grab live velocity data for players or AI entities. Relying...
  9. FlexFlex

    C++ Cheat Loader (Keyauth,xenforo and more) for every game UPDATED!

    Hey guys! so ive been working on this some time now and iam happy to tell yall that its finally ready! also ive just updated it and got some new features in c: iam starting to sell my self coded loader the loader includes these things: 1. ImGui Menu with animations and high end ui + custom...
  10. Cant resize ImGui menu in game

    So I was recently making a multihack for CSGO but I run into a really weird problem. I can't click my ImGui menu, and it looks not really good. For anyone wondering I m using the DirectX 9 Keiro Hook 2 base Some people say that windproc is causing that problem, but I don't know.
  11. I want to change cheat name(PNG) on imgui ?

    Hello guys I have csgo cheat source. Cheat name added with PNG(byte array) How can i change it ?
  12. Kpomac

    Loader with xenforo auth

    Hello everyone, I'm posting the source of the loader on imgui + authorization via xenforo Reginster in authcore.us and change this data in loader ss: download
  13. Free user verification system

    cAuth is a user authentication system with file upload function, server variables and end-to-end encryption. You can use it for free and get a good experience. It is currently free for advanced users, you can contact me. You can use it in software and cheating, please visit our website for more...
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