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Undetected [Release] Overwatch 2 ESP with Custom Team Toggle (UD Status)

byte_corvus

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byte_corvus

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Mar 3, 2026
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Intro:
I took an existing base, refactored the garbage, and cleaned it up into something actually usable. This is a QT-based ESP for Overwatch 2.

What I changed:
  1. Full character support, including Juno, Anran, and Jetpack Cat.
  2. Universal environment support: Works in practice, custom, ranked, and unranked modes.
  3. Stability tweaks: Optimized for better performance and consistency.

Download & Usage:
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Extract the archive and run Minimal.exe. While I don't think it's strictly required, running with admin permissions usually helps with handle access.

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Technical Note & Team Logic:
I ran into issues where team ID mappings were flipping between 0, 1, and 2 depending on the match state. To fix this, I added a manual override:
Press F3: This toggle hides specific teams or displays all players, effectively working around the dynamic team-id mapping bugs.

Detection Status:
I literally just finished this, so I haven't stress-tested it against Warden/AC updates. Treat it as experimental. If you get hit, let me know.

Discussion:
Has anyone else ran into issues with the viewmatrix after recent patches? Let me know how this performs on your end or if you find a more stable way to handle the team IDs.
 
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