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Question League of Legends DrawCircle — Finding the WorldToScreen offset

byte_corvus

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byte_corvus

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Has anyone managed to pin down the updated DrawCircle offset or a reliable signature after the latest patch? I have been digging through the dump trying to hook the drawing function for a personal internal project, but the patterns seem to have shifted again.

I am trying to replicate the standard circle drawing routine for skill range indicators. If you have the current signature for the base pointer or have identified the specific function entry point, let me know. I am currently running a standard pattern scanner, but it's flagging multiple false positives in the static segments.

I prefer to do this cleanly rather than patching every time the client updates. If you have a working pattern or know which specific module handles the entity rendering logic, drop a hint.

Has anyone successfully hooked this in the latest build without triggering a VAC/Vanguard flag?
 
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