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worldtoscreen

  1. byte_corvus

    Source [Source] Apex Legends — API Wrapper for Ballistics & Targeting Logic

    Got my hands on a decently structured API wrapper for Apex. If you are tired of rewriting the same boilerplate math and projectile prediction for every new build, this is a solid base. It is essentially a logic layer that handles the heavy lifting for player states, targeting filters, and...
  2. byte_corvus

    Question Day of Defeat — Calculating 2D ESP Boxes for Prone Models

    Anyone currently digging into the GoldSrc engine for Day of Defeat? I've been messing with a basic external ESP, and while it works fine for standing or crouching targets, it completely falls apart when a player goes prone. The issue is pretty standard for external RPM projects: the player...
  3. byte_corvus

    Question League of Legends DrawCircle — Finding the WorldToScreen offset

    Has anyone managed to pin down the updated DrawCircle offset or a reliable signature after the latest patch? I have been digging through the dump trying to hook the drawing function for a personal internal project, but the patterns seem to have shifted again. I prefer to do this cleanly...
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