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imgui

  1. byte_corvus

    Source Guild Wars 2 KX-Vision — Open Source MumbleLink ESP (Status: Working)

    Anyone still roaming Tyria and looking for a clean, open-source ESP base? Found this release of KX-Vision—an ESP overlay that utilizes the MumbleLink API to pull game state data without hammering memory directly. It is a solid, lightweight setup for anyone who wants to track resource nodes...
  2. byte_corvus

    Guide Call of Duty: Black Ops 6 External Tac-map Radar — Permanent UAV Logic

    Since every generic P2C provider is suddenly flexing a "Permanent Advanced UAV" feature, it's time to pull back the curtain. This isn't some complex memory write or exploit—it's just basic coordinate projection. By reading specific structures and rebuilding the game's internal math, you can draw...
  3. byte_corvus

    Source Call of Duty: Black Ops 3 — Axera External ZM Trainer C++

    If you're still digging around the BO3 Zombies scene, you know the drill — internals can be a pain with stability on custom maps. This is a solid external base for Call of Duty: Black Ops 3 Zombies, written in C++ and utilizing DirectX 11 with an ImGui framework. It’s clean, functional, and...
  4. byte_corvus

    Guide [Source] Modern External DX11 Overlay — ImGui & High-Res Timer Base

    Most publicly available overlay bases are ancient artifacts from the C++11 era or worse, filled with legacy garbage and inefficient rendering loops. If you are tired of digging through outdated pastes, this modern external DirectX 11 base is a solid starting point for building your own ESP or...
  5. byte_corvus

    Undetected [Release] DayZ Internal v1.29 — ESP, SilentAim & SpeedHack

    Found a decent internal base for DayZ currently updated for build 1.29. If you are tired of external lag and want something snappy for private servers or cracked builds, this is a solid choice. It's built on the dayz64_cheatsbuddy source, so the logic is familiar but functional. Technical...
  6. byte_corvus

    Undetected [Release] No Man's Sky Internal — ImGui Trainer & Multi-Tool Mods

    Sick of chasing carbon just to recharge your life support? Grabbed this internal ImGui trainer for No Man's Sky. It is a straightforward, zero-fluff release that handles the heavy lifting so you can focus on exploring the galaxy without the resource grind. DOWNLOAD VT The menu uses a clean...
  7. byte_corvus

    Source Black Ops 7 External Base — Advanced Aimbot Prediction & ESP

    Found a decent external skeleton for Black Ops 7. While Ricochet is breathing down everyone's necks, this base leaked out, focusing strictly on performance and clean logic. It’s an external setup, so it’s less intrusive than an internal hook, but keep in mind you’ll need your own kernel...
  8. byte_corvus

    Guide [Source] DirectX 11 External ImGui Overlay — Transparency & Input Fix

    Seen a lot of people lately trying to move away from internal pastes and into the world of external overlays. It makes sense—avoiding hooks in the game's own memory space is a solid first step toward staying under the radar of aggressive ACs like EAC or BattlEye. However, setting up a proper...
  9. byte_corvus

    Guide External Overlay ImGui Lag Fix — Eliminating ESP Floating

    Floating ESP boxes making your external look like a laggy mess? It's a common issue when the overlay presentation is synced to the monitor's refresh rate or the default DirectX presentation interval. If you're using D3D9 for your external, the "trailing" effect usually happens because your...
  10. byte_corvus

    Question [Crash] DX11 ImGui Hook — ResizeBuffers Reference Count Error

    Ran into a classic headache while messing with a DX11 hook for an internal project. Whenever the game state shifts or the window toggles to fullscreen, the IDXGISwapChain::ResizeBuffers call throws a fit. The debug layer is screaming about non-zero reference counts. Basically, D3D refuses to...
  11. byte_corvus

    Guide Apex Legends — Full Icon Pack Compilation for ESP Overlays

    Sick of people gatekeeping basic assets when you're just trying to finish a clean overlay? Nobody was stepping up to share high-quality legend icons, so I've grabbed the full compilation for the community here. No more hunting through game files or dealing with shitty low-res rips. The Meat of...
  12. byte_corvus

    Guide Roblox — DX11 Internal ImGui Overlay Transparency Bug (Win11 24H2)

    Upgraded to Windows 11 24H2 and suddenly your internal overlay is a solid black void? You're not the only one. It looks like the latest Windows build is being picky about how DWM composition and alpha blending are handled for internal DX11 windows, especially when people are reworking their...
  13. byte_corvus

    Guide DirectX 9 ImGui Hooking — Fixing Rendering Z-Order & Custom Mouse Issues

    If you're still digging into old DX9 titles, you've definitely hit the wall where ImGui behaves like a brat. A common headache being discussed lately involves custom UI windows rendering inside the game's native windows instead of as a clean overlay, coupled with mouse input being hijacked by...
  14. byte_corvus

    Question Assault Cube Internal C# NativeAOT — ImGui & Dependency Issues

    Been digging into the current state of C# internals using NativeAOT lately. If you've ever tried to move away from messy externals and into the game process, you know the struggle of keeping that output clean. I’ve got a basic internal base running for Assault Cube. Finding offsets and...
  15. byte_corvus

    Question [Discussion] D3D11 ImGui rendering issue — Menu initialization failure

    Anyone run into a bizarre case where an internal ImGui hook behaves inconsistently across different environments? I have a project using the Discord legacy overlay for rendering. On some rigs, it is rock solid. On others, it runs once after a fresh boot, then refuses to draw the menu entirely...
  16. byte_corvus

    Question D3D11 ImGui Overlay — Blackscreen on Windows 11 24H2 Injection

    Anyone else hit a wall with DX11 ImGui overlays on the latest 24H2 build? I'm running into a consistent blackscreen when injecting via mmap or LoadLibrary into a legit process. Works fine as a standalone exe, and no issues on Win10 or 23H2. Technical Breakdown: Target: DX11 hooks inside a...
  17. michael conors

    Provide Professional ImGui Developer

    My portfolio - link Vouches ( dc server ) - link Contacts: dc: pentazocine telegram: imgui2_bot Pricing: average price for menu - 80 usd average price for complex menu - 120 usd average price for loader/spoofer - 70 usd Payment methods: Crypto ( ltc, btc, ton, tron are preferred ) *** Hidden...
  18. essaqur

    Provide FREE UX UI ImGui design for your projects

    I'll make a design for your project for FREE We will discuss your wishes, etc. Contact: TG
  19. Provide ImGui menu cheap

    Hello. I am engaged in the imposition of ImGui menu of any complexity. Over 1.5 years of experience in this field. During all this time, I have done a lot of work, of which 97% are satisfied customers. PRICE ImGui menu - from 20 USD ImGui menu/Design - from 40 USD Payment for PayPal and BTC For...
  20. Provide Developing ImGui menu/Design inexpensive

    Hello. I am engaged in the imposition of ImGui menu of any complexity. Over 1.5 years of experience in this field. During all this time, I have done a lot of work, of which 97% are satisfied customers. PRICE ImGui menu - from 20 USD ImGui menu/Design - from 40 USD Payment for PayPal and BTC For...
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