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Struggling with Zula's manual bans or just can't get your driver mapping right? I've been digging into the kernel side of things for this title and wanted to drop a proper breakdown on setting up Blackbone and handling their screenshot-based reporting system.
Blackbone Driver Configuration
If you're using Blackbone for mapping, you need the correct kernel offsets for your Windows build. These are defined in BlackBoneDrv.c. Depending on your target environment, you'll need to set the proper hex values for the versioning logic.
For those running Windows 21H2, here is the technical meat for your pData structure. These offsets are essential for the driver to interact with _EPROCESS and _KPROCESS correctly without triggering a BSOD.
Manual Mapping Strategy
When mapping your DLL into zula.exe, don't just use default flags. I recommend using KWipeHeader and KNoTLS to minimize your footprint. Blackbone's mapping engine is robust, but you have to be smart about what you leave behind in memory.
Bypassing the Report System (BitBlt Hook)
Zula uses BitBlt from gdi32.dll to capture screenshots when a player reports you. If your ESP or Chams are active during this call, you're getting a manual ban. The solution is simple: hook BitBlt and toggle your visuals off during the capture.
Dealing with HWID Bans
If you see the "PC is blocked" message, they've flagged your machine. Zula's autorun.exe checks a few specific registry keys. Before you reach for a paid spoofer, try nuking these manually:
This setup has been solid for me, but keep an eye on your offsets whenever Windows pushes an update.
anyone else finding new registry keys they are tracking for the ban system?
Blackbone Driver Configuration
If you're using Blackbone for mapping, you need the correct kernel offsets for your Windows build. These are defined in BlackBoneDrv.c. Depending on your target environment, you'll need to set the proper hex values for the versioning logic.
Code:
WINVER_10_22H2 = 0x0A0C
WINVER_11_21H2 = 0x0B00
WINVER_11_22H2 = 0x0B01
WINVER_11_23H2 = 0x0B02
For those running Windows 21H2, here is the technical meat for your pData structure. These offsets are essential for the driver to interact with _EPROCESS and _KPROCESS correctly without triggering a BSOD.
Code:
pData->ver = 0x0A0B;
pData->KExecOpt = 0x283;
pData->Protection = 0x87A;
pData->EProcessFlags2 = 0x9D4;
pData->ObjTable = 0x570;
pData->VadRoot = 0x7D8;
pData->PrevMode = 0x232;
pData->ExitStatus = 0x548;
pData->NtCreateThdExIndex = 0xC2;
pData->NtTermThdIndex = 0x53;
Manual Mapping Strategy
When mapping your DLL into zula.exe, don't just use default flags. I recommend using KWipeHeader and KNoTLS to minimize your footprint. Blackbone's mapping engine is robust, but you have to be smart about what you leave behind in memory.
- KWipeHeader — Nukes the PE headers after mapping.
- KHideVAD — Makes the region appear as PAGE_NOACCESS (essential for avoiding basic memory scanners).
- KNoThreads — Uses hijacking instead of creating new threads to stay under the radar.
Bypassing the Report System (BitBlt Hook)
Zula uses BitBlt from gdi32.dll to capture screenshots when a player reports you. If your ESP or Chams are active during this call, you're getting a manual ban. The solution is simple: hook BitBlt and toggle your visuals off during the capture.
Code:
// Hooking gdi32.dll + 0x6DE0
BOOL __stdcall hkBitBlt(HDC hdc, int x, int y, int cx, int cy, HDC hdcSrc, int x1, int y1, DWORD rop)
{
// Kill visuals before the game sees them
utils::EspBox = false;
utils::Chams = false;
utils::WallHack = false;
return oBitBlt(hdc, x, y, cx, cy, hdcSrc, x1, y1, rop);
}
Dealing with HWID Bans
If you see the "PC is blocked" message, they've flagged your machine. Zula's autorun.exe checks a few specific registry keys. Before you reach for a paid spoofer, try nuking these manually:
- Nuke UDID: HKEY_CURRENT_USER\SOFTWARE\Zula
- Rotate MAC: HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class\...
- Spoof CPU Name: HKEY_LOCAL_MACHINE\HARDWARE\DESCRIPTION\System\CentralProcessor\0
This setup has been solid for me, but keep an eye on your offsets whenever Windows pushes an update.
anyone else finding new registry keys they are tracking for the ban system?