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  1. byte_corvus

    Question Valorant Color Aimbot — Pipe Architecture & OpenCV Detection

    Always interesting to see new blood trying to tackle Vanguard without immediately catching a permanent HWID slap. Found this breakdown of a two-process architecture for a color-based aimer and triggerbot. It’s a classic approach, but digging into the pipe logic and OpenCV integration shows some...
  2. byte_corvus

    Guide EAC Kernel Driver — Screen Capture & Win32k Resolution

    Anyone still thinking their external overlay is 100% safe just because it's "external" needs to look at what Easy Anti-Cheat (EAC) is actually doing inside their kernel driver. While digging through their latest mess of obfuscated code islands, it looks like they are still heavily relying on...
  3. byte_corvus

    Source APB Reloaded — C++ Colorbot with Exclusion Areas

    Anyone still grinding the streets of San Paro might find this useful. This is a raw C++ base for a color-based aim assist, specifically targeting the APB Reloaded environment. The original dev moved on, but the logic for the exclusion zones is worth a look if you're building your own external...
  4. byte_corvus

    Guide Zula — Blackbone Kernel Mapping & BitBlt Screenshot Bypass

    Struggling with Zula's manual bans or just can't get your driver mapping right? I've been digging into the kernel side of things for this title and wanted to drop a proper breakdown on setting up Blackbone and handling their screenshot-based reporting system. Blackbone Driver Configuration If...
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