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Guide Anti-Cheat Index — Complete Game Protection Database

byte_corvus

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Knowledge is power. If you are planning a bypass, dumping offsets, or just want to know what ring0 nightmare you are up against before you start coding, you need a map of the landscape. Most of these ACs are industry standards, while others are legacy trash that should have stayed in the mid-2000s.

I have organized this index to help you identify which games are protected by which systems. Whether it is the kernel-level persistence of Vanguard or the signature-based laziness of VAC, knowing your enemy is the first step to staying UD.

Top-Tier / Kernel-Level Protections

Strictly boot-time kernel driver. If you are touching these, you better have a clean setup and a solid mapper.
  1. Valorant
  2. League of Legends

The current king of the market. Uses a mix of driver-level monitoring and heartbeat checks.
  1. Apex Legends
  2. Rust
  3. Fortnite
  4. Dead by Daylight
  5. 7 Days to Die
  6. Elden Ring
  7. Lost Ark
  8. War Thunder
  9. The Division 2
  10. Hunt: Showdown

Aggressive heuristic scanning and shellcode injection. Used by some of the sweatiest shooters out there.
  1. Escape from Tarkov
  2. Rainbow Six Siege
  3. PUBG
  4. DayZ
  5. ARK: Survival Evolved
  6. Destiny 2
  7. Unturned

Third-Party & Competitive ACs

These are usually much more intrusive than standard game-level ACs. They check for hypervisors and DMA setups more frequently.
  1. CS:GO / CS2 (FaceIT matches)
  2. Team Fortress 2
  3. Dota 2
  4. Halo Infinite

Legacy & In-House Protections

Honestly? It is a joke compared to modern kernel drivers. Mostly signature-based. Stay away from public pastes and you are usually fine, but watch out for VAC Live.
  1. Counter-Strike 2
  2. Team Fortress 2
  3. Left 4 Dead 2
  4. Dota 2

Mostly found in Korean MMOs and older FPS titles. GameGuard and XIGNCODE3 are notorious for being annoying but can be bypassed with standard driver-level techniques.
  1. Black Desert Online (XIGNCODE3)
  2. Aion (GameGuard)
  3. Battlefield 4 (Punkbuster)

The Trash Bin (Discontinued / Inactive)
Systems like HackShield, DMW, and TZAC are essentially dead. If you find a game still running these, it is a playground for basic memory modification.

Quick Pro-Tip:
If you are targeting EAC or BattlEye, stop looking for user-mode solutions. You will get clapped in the first ban wave. Invest your time in learning about kernel-mode drivers, communication via IOCTL, or go the DMA route if you have the hardware.

What AC are you currently digging into, or did I miss a game that recently switched protection?
 
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