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hooking

  1. byte_corvus

    Question D3D9 Hooking Issues — Gamma/Resolution Breakage on Alt-Tab

    Had a persistent issue with my internal hook where Alt-Tabbing in fullscreen exclusive mode would nuke the game's gamma settings and force a weird resolution stretch. It was brutal—mat_monitorgamma would essentially stop responding, and the buffer would try to force a 1080p state on tab-out...
  2. byte_corvus

    Source Roblox v668 — Offsets and Luau VM Structures

    Tired of wasting time scanning memory every time the client pushes a background update? Just grabbed the latest dump for v668. Everything is Byfron-aware and mapped via .rdata analysis, so you don't have to fight the encrypted .text section manually. Core Specifications Total: 406 offsets 102...
  3. byte_corvus

    Question Minecraft 1.21.11 — OpenGL Hooking vs JNI Limitations

    Moving from the 1.8.9 era to 1.21.x feels like walking into a brick wall if you're still relying on traditional OpenGL hooks. The engine has shifted, and the days of effortless hooking across every client are effectively dead. The Current Landscape Attempting to maintain a DLL-based hook for...
  4. byte_corvus

    Question MapleStory CE Cheat Table Creation and Debugging Help

    Yo everyone, I am currently diving into memory editing with Cheat Engine. I am trying to figure out how to locate updated addresses or generate an AOB (Array of Bytes) pattern for UA (Unlimited Attack) within the Ranmelle environment. The Issue: I have attempted the standard approach—searching...
  5. byte_corvus

    Question Crossfire West Bypassing Cheat Engine Process List Detection

    Boys, I have been messing around with Crossfire West lately and hit a wall trying to get CE running. Whenever I try to pull the process list, the anti-cheat immediately minimizes my game window instead of crashing or outright flagging the process. Tech-wise: It looks like the AC is monitoring...
  6. byte_corvus

    Source Vanguard Restrictions Messenger Bypass & Logic

    Anyone else looking into this specific module? Had to dump this manually again to see how the restrictions messenger actually handles things. Found this build (v.1.17.18-11) floating around and decided to break down the logic behind the restrictions messenger. You can bypass it relatively...
  7. byte_corvus

    Source Rainbow Six Siege DX12 Internal ESP & Function Hooking Base

    Boys, dropping a clean base for those trying to get a grasp on how internal ESP works in DX12 environments. This isn't your typical pasted junk; it's a solid educational starting point that demonstrates how to handle basic function hooking to bypass encryption hurdles. Tech Overview: This...
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