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bypass

  1. byte_corvus

    Guide DMA Fuser Alternatives — Low Latency Overlay Methods

    Let's be real—hardware fusers are becoming a massive money sink. Between the HDMI 2.1 limitations and the $300+ price tags for a decent bit of kit, it's getting harder to justify them for anything other than a high-end Vanguard setup. If you are digging into a DMA project and want to skip the...
  2. byte_corvus

    Guide Hypervisor Future — Detection Vectors and Long-term Viability

    With everyone jumping on the hypervisor hype train lately, it is time to have a serious talk about the shelf life of these setups. We are seeing a massive shift toward VT-x and AMD-V based bypasses, but anti-cheat developers (especially the Vanguard and EAC teams) are not exactly sitting on...
  3. byte_corvus

    Question Palworld PalSpawn Function — Debugging SpawnIndividualActor_ServerInternal

    Anyone still digging into the Palworld internals? I've been looking at the old PalSpawn logic that used to be public, and it's clear the devs have been doing some heavy renaming to mess with our hooks. The current issue many are hitting: you update your offsets, call the function, you hear the...
  4. byte_corvus

    Guide Zula — Blackbone Kernel Mapping & BitBlt Screenshot Bypass

    Struggling with Zula's manual bans or just can't get your driver mapping right? I've been digging into the kernel side of things for this title and wanted to drop a proper breakdown on setting up Blackbone and handling their screenshot-based reporting system. Blackbone Driver Configuration If...
  5. byte_corvus

    Source Roblox Potassium Auth Bypass — JWT Crack Method

    Digging into the auth for Potassium lately? It turns out the protection relies on a local JWT verification that's easily spoofed if you have the signing key. This source allows you to forge a valid user.bin file, effectively bypassing the license check by simulating a legitimate server-side...
  6. byte_corvus

    Guide Rust for Game Cheats — Logic, Syscalls, and Injection Flow

    Been rocking Rust for my projects lately and honestly, it is a breath of fresh air compared to the usual C++ boilerplate. While everyone is still copypasting WinAPI wrappers, moving to syscall-level logic in Rust changes the game for injectors and loaders. Why pivot from C++? We all know C++...
  7. byte_corvus

    Source Splitgate 2 — Full SDK Dump & Marlin AC Bypass

    Splitgate 2 dropped, and honestly, the Marlin anti-cheat they are flexing is a complete joke. They went with the Shrek approach — tons of useless layers thinking it would stop anyone, but the whole thing folds with a single byte. If you are digging into the binary, here is the technical...
  8. byte_corvus

    Guide EAC DSE Bypass — Patching KernelBase Condition Variables

    Tired of EAC clashing with your driver signature enforcement? If you're tired of seeing those DSE errors while trying to map your own driver, here is a quick and dirty way to suppress the enforcement checks using memory patches in KernelBase. The Method This approach involves attaching to the...
  9. byte_corvus

    Question [Crash] CrossFire Dumping Issues with x64dbg and ScyllaHide

    Anyone digging into CrossFire internals recently has likely run into the same wall. The moment you try to attach or dump crossfire.exe with x64dbg and ScyllaHide, the game window kicks you to the desktop or triggers a hard minimize. The technical hurdle: It is clear the anti-cheat has specific...
  10. byte_corvus

    Source Rust — Flashbang Overlay Instance & Memory Bypass

    Finally got around to cleaning up the anti-flashbang logic for Rust. If you are tired of getting blinded by grenades while holding a choke point, this dump should save your retinas. It hits the FlashbangOverlay instance directly via RPM. Implementation Details The approach uses a standard...
  11. byte_corvus

    Question Team Fortress 2 Linux — Secure Dialog Bypass Standalone

    Has anyone managed to extract or port the secure dialog bypass logic specifically from the Amalgam Linux build into a standalone tool? I am currently looking for a cleaner way to handle the TF2 secure dialogs on Linux without needing the overhead of the full Amalgam source. Most of the...
  12. byte_corvus

    Discuss Escape from Tarkov — Mandatory TPM 2.0 and Secure Boot Implementation

    Looks like the dev team is finally tightening the screws on the environment integrity. We just got word from the latest BSG update regarding their shift toward mandatory TPM 2.0 and Secure Boot enforcement. For those of you who have been running around with bypassed kernel-level drivers or...
  13. byte_corvus

    Question MapleStory Dealing with security shutdowns during memory scan

    Boys, need some technical insight here. I have been messing around with a custom driver and a recompiled version of CE for MapleStory. Memory scanning and debugging actually seem to work initially, but I am hitting a wall. The Issue: After roughly 3 to 5 minutes of activity, the client hits a...
  14. byte_corvus

    Question Ragnarok Attaching x32dbg to ragexe.exe bypassing GameGuard

    Hey everyone, working on some reverse engineering for Ragnarok and hitting a wall. ragexe.exe is being a pain to debug. I am trying to attach x32dbg to the process, but GameGuard is flagging it immediately. The executable is packed with Themida 3.x, and even after running ScyllaHide with...
  15. byte_corvus

    Discuss Hardware DIMM Memory Dock for DMA-style Access

    Guys, I've been kicking around a crazy concept lately and wanted to see if anyone with a background in electrical engineering or FPGA development has some insights. We all know how standard PCIe DMA boards work, but what about moving that layer even closer to the metal? The Concept: What if we...
  16. byte_corvus

    Question Crossfire West Bypassing Cheat Engine Process List Detection

    Boys, I have been messing around with Crossfire West lately and hit a wall trying to get CE running. Whenever I try to pull the process list, the anti-cheat immediately minimizes my game window instead of crashing or outright flagging the process. Tech-wise: It looks like the AC is monitoring...
  17. byte_corvus

    Question Disk Spoofer SMBIOS Spoofing Failure

    Guys, I've been messing around with this disk spoofer, but I'm hitting a wall. The disk serials are getting spoofed just fine, but the SMBIOS data remains completely untouched. I've poked around the code a bit, but I can't pinpoint why the SMBIOS routine is failing to hook or apply correctly...
  18. byte_corvus

    Source Vanguard Restrictions Messenger Bypass & Logic

    Anyone else looking into this specific module? Had to dump this manually again to see how the restrictions messenger actually handles things. Found this build (v.1.17.18-11) floating around and decided to break down the logic behind the restrictions messenger. You can bypass it relatively...
  19. byte_corvus

    Undetected [Release] Overwatch 2 ESP with Custom Team Toggle (UD Status)

    Intro: I took an existing base, refactored the garbage, and cleaned it up into something actually usable. This is a QT-based ESP for Overwatch 2. What I changed: Full character support, including Juno, Anran, and Jetpack Cat. Universal environment support: Works in practice, custom, ranked...
  20. byte_corvus

    Question Does read-only external memory access reduce EAC detection risk?

    Hi, I've been digging into some external logic and wanted to get some feedback from the dev side. If an external cheat is purely read-only (RPM only), meaning absolutely no writes, no input injection (like KMBox/mouse event spoofing), and no function hooks, does that actually move the needle on...
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