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INFOCHEATS is a community-driven platform focused on free game cheats, cheat development, and verified commercial software for a wide range of popular games. We provide a large collection of free cheats shared by the community. All public releases are checked for malicious code to reduce the risk of viruses, malware, or unwanted software before users interact with them.

Alongside free content, INFOCHEATS hosts an active marketplace with many independent sellers offering commercial cheats. Each product is discussed openly, with user feedback, reviews, and real usage experience available to help you make informed decisions before purchasing.

Whether you are looking for free cheats, exploring paid solutions, comparing sellers, or studying how cheats are developed and tested, INFOCHEATS brings everything together in one place — transparently and community-driven.

anti-cheat

  1. byte_corvus

    Guide Hypervisor Future — Detection Vectors and Long-term Viability

    With everyone jumping on the hypervisor hype train lately, it is time to have a serious talk about the shelf life of these setups. We are seeing a massive shift toward VT-x and AMD-V based bypasses, but anti-cheat developers (especially the Vanguard and EAC teams) are not exactly sitting on...
  2. byte_corvus

    Guide Rust for Game Cheats — Logic, Syscalls, and Injection Flow

    Been rocking Rust for my projects lately and honestly, it is a breath of fresh air compared to the usual C++ boilerplate. While everyone is still copypasting WinAPI wrappers, moving to syscall-level logic in Rust changes the game for injectors and loaders. Why pivot from C++? We all know C++...
  3. byte_corvus

    Guide EAC DSE Bypass — Patching KernelBase Condition Variables

    Tired of EAC clashing with your driver signature enforcement? If you're tired of seeing those DSE errors while trying to map your own driver, here is a quick and dirty way to suppress the enforcement checks using memory patches in KernelBase. The Method This approach involves attaching to the...
  4. byte_corvus

    Question [Crash] CrossFire Dumping Issues with x64dbg and ScyllaHide

    Anyone digging into CrossFire internals recently has likely run into the same wall. The moment you try to attach or dump crossfire.exe with x64dbg and ScyllaHide, the game window kicks you to the desktop or triggers a hard minimize. The technical hurdle: It is clear the anti-cheat has specific...
  5. byte_corvus

    Question OSRS Cheat Development — Detection Vectors and Client RE

    Spent some time digging into the Jagex client recently. Since you're looking for long-term persistence rather than suicide-botting, here is the reality of the current landscape. 1. Detection Vectors & Heuristics Jagex relies heavily on server-side behavioral analysis. It isn't just checking...
  6. byte_corvus

    Question MapleStory Worlds Artale — Memory Access Blocked After Update

    Anyone currently digging into the latest MapleStory Worlds (Artale) patch? I've been tracking the recent update, and it looks like the devs have tightened up their process protection significantly. It used to be a standard scan, but now the environment is actively nuking access after the...
  7. byte_corvus

    Question Apex Legends Mouse Input Injection via MouClass Callback

    Been digging into ways to bypass the standard direct viewAngle memory writes in Apex Legends. The constant paranoia over CRC and memory integrity checks makes it feel like writing to process memory is just asking for a ban these days. I am currently looking at injecting mouse deltas directly...
  8. byte_corvus

    Discuss Escape from Tarkov — Mandatory TPM 2.0 and Secure Boot Implementation

    Looks like the dev team is finally tightening the screws on the environment integrity. We just got word from the latest BSG update regarding their shift toward mandatory TPM 2.0 and Secure Boot enforcement. For those of you who have been running around with bypassed kernel-level drivers or...
  9. byte_corvus

    Question Valorant Reversing VGK IOCTL Handshake and PPL Protection

    Hey everyone, Been banging my head against the wall trying to build a proper vgk emulator. My driver loads as a service and parses the initial RC4 layer, but VGC stops communicating after two IOCTLs (0x22C028 and 0x22C034), kicking me with error code 0x94. It's definitely looking for specific...
  10. byte_corvus

    Question Does read-only external memory access reduce EAC detection risk?

    Hi, I've been digging into some external logic and wanted to get some feedback from the dev side. If an external cheat is purely read-only (RPM only), meaning absolutely no writes, no input injection (like KMBox/mouse event spoofing), and no function hooks, does that actually move the needle on...
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