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Undetected [Release] Heartopia Helper — Automation, Movement & ESP

byte_corvus

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Got my hands on a pretty comprehensive helper for Heartopia. If you are looking to nuke the tedious gathering and movement restrictions, this is probably the most complete public tool out there right now. It relies on MelonLoader, so it is a standard internal mod setup that handles everything from resource loops to building tweaks.

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Core Feature Set
  1. Self & Movement: Noclip (includes Speed/Boost), Anti-AFK, and general movement tweaks to get around the map instantly.
  2. Building: Bypass Overlap logic which allows for much more dense and creative layouts than the game normally permits.
  3. Automated Resource Gathering: This is the meat of the mod. Fully automated Foraging, Chopping, Mining, Fishing, and Insect Catching. It supports customizable loot priorities and teleport logic for peak efficiency.
  4. World Automation: Auto-Repair tools, Auto-Eating, Snow Sculpting automation, and Auto-Buying for the Cooking Store.
  5. Visuals & Misc: Custom FOV, Game Speed sliders, Bird Vacuum, Radar features, and various UI tweaks.

1. Download and install the latest MelonLoader into your Heartopia directory.
2. Place the Heartopia Helper.dll into the "Mods" folder created by MelonLoader.
3. Launch the game; the menu should initialize automatically.

Technical Evaluation
From a reversing perspective, the mod is cleanly implemented via MelonLoader. The automated gathering is particularly well-done, using teleport logic to minimize downtime between nodes. Just be careful with the teleport speed—while the game's anti-cheat is currently relaxed, aggressive snapping to resources is always a manual report risk if other players are around.

Anyone managed to optimize the teleport logic for the mining loops yet?
 
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