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  1. byte_corvus

    Question Valorant Color Aimbot — Pipe Architecture & OpenCV Detection

    Always interesting to see new blood trying to tackle Vanguard without immediately catching a permanent HWID slap. Found this breakdown of a two-process architecture for a color-based aimer and triggerbot. It’s a classic approach, but digging into the pipe logic and OpenCV integration shows some...
  2. byte_corvus

    Undetected [Release] Flyff Universe Centinela Elite Bot — CDP & OCR Auto-RM

    Sick of trash macro recorders that get flagged by basic heuristic checks? Most Flyff bots out there are just simple pixel clickers that break if the wind blows. Centinela takes a different approach by leveraging the Chrome DevTools Protocol (CDP) and Computer Vision. Since Flyff Universe runs in...
  3. byte_corvus

    Undetected [Release] Valorant Sunoki Triggerbot v4 — OBS Capture Bypass

    Bypassing Vanguard's screen capture protection is getting sweatier by the day, but Sunoki just dropped an update that pivots the logic toward OBS. This build fixes the previous capture failures by leveraging OBS hooks to grab the frame buffer, making it significantly harder for the anti-cheat to...
  4. byte_corvus

    Source Rainbow Six Siege AI Aim — C++ DirectML & ONNX Implementation

    Anyone still trying to outrun BattlEye with pixel-based or AI methods knows the struggle—input lag, model inference times, and the constant battle with detection vectors. This is a complete C++ source for an AI-based aimbot utilizing DirectML, which is a solid alternative to the usual TensorRT...
  5. byte_corvus

    Question OSRS Cheat Development — Detection Vectors and Client RE

    Spent some time digging into the Jagex client recently. Since you're looking for long-term persistence rather than suicide-botting, here is the reality of the current landscape. 1. Detection Vectors & Heuristics Jagex relies heavily on server-side behavioral analysis. It isn't just checking...
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