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injection

  1. byte_corvus

    Question x64 ASM — Rescuing Return Values from External Shellcode Calls

    Writing custom shellcode to invoke functions like my_malloc externally is a standard move when you're bypassing standard hooks or manual mapping, but it's easy to trip over the x64 calling convention. The Problem The current implementation successfully triggers the function call, but the...
  2. byte_corvus

    Guide [Source] C++ Convenient Shellcode Builder — Kernel & Usermode

    Manual patching of shellcode byte arrays is a waste of time. If you're tired of defining hardcoded arrays and then calculating offsets to patch in addresses or constants at runtime, this C++ wrapper is what you need. It allows you to pass immediate values directly into the shellcode definition...
  3. byte_corvus

    Question Internal Menu Overlay Issues — Hooking Lag & Missing UI

    Anyone currently digging into overlay hijacking for internal menus? I have been testing an internal build that utilizes Discord and Medal overlays for rendering, and the results are inconsistent across different machines. The Symptom: Injection is reported as successful (the DLL is definitely...
  4. byte_corvus

    Guide Rust for Game Cheats — Logic, Syscalls, and Injection Flow

    Been rocking Rust for my projects lately and honestly, it is a breath of fresh air compared to the usual C++ boilerplate. While everyone is still copypasting WinAPI wrappers, moving to syscall-level logic in Rust changes the game for injectors and loaders. Why pivot from C++? We all know C++...
  5. byte_corvus

    Question D3D11 ImGui Overlay — Blackscreen on Windows 11 24H2 Injection

    Anyone else hit a wall with DX11 ImGui overlays on the latest 24H2 build? I'm running into a consistent blackscreen when injecting via mmap or LoadLibrary into a legit process. Works fine as a standalone exe, and no issues on Win10 or 23H2. Technical Breakdown: Target: DX11 hooks inside a...
  6. byte_corvus

    Source Simple Manual Map Injector — Handle and Thread Hijacking Logic

    Spent some time digging into this manual map injector today. It uses a fairly straightforward approach to handle and thread hijacking, which is a decent starting point if you are looking to understand how to bypass basic kernel callbacks without relying on the standard CreateRemoteThread or...
  7. byte_corvus

    Undetected [Release] Overwatch 2 Jawsnow Internal — Linux Vulkan Layer ESP

    Finally finished porting the internal build for Linux. If you're tired of Windows and its constant AC headaches, this is a clean alternative, provided your setup isn't a mess. This is a Vulkan-based injection layer that hooks into the render pipeline. It works only on Linux, and I've built it...
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