Question Weave.su Desync doesnt work right for me

elilp

User
User
User
User
Status
Offline
Joined
Nov 20, 2019
Messages
54
Reaction score
62
So im pasting in weave.su right now cuz i think its decent and i wanna make it my main cheat. So i tried to make some good desync. Firstly i tested the desync thats already in the cheat what didnt work i had desync chams on the chams where in my real. So i tried do some shit for my self (uff im a paster i dont know anything xD) which also didnt worked maybe im just stupid or something but ye this is what i tried for my self
Code:
if  (vars.antiaim.enable) {
        
        if (vars.antiaim.desync)
        {
            if (send_packet)
                csgo->viewangles.y -= 180.f + 60;
            else
                csgo->viewangles.y += 180.f + 60 * -50 ;
        }
        csgo->cmd->viewangles.y += 180.f;

    }
    csgo->cmd->viewangles.y += 180.f;
hope you can help me //Note ima go sleep now so i dont answer directly desync.png
 

YukiX

Newbie
Newbie
Newbie
Newbie
Status
Offline
Joined
Nov 17, 2019
Messages
5
Reaction score
10
bro so wrong code

try this


Code:
        if (vars.antiaim.desync)
        {
            if (send_packet)
                csgo->viewangles.y -= 180.f * side;
            else
            if (csgo->InLBY)
                csgo->viewangles.y += 90 * side;
        }
 

KennySpag

Newbie
Newbie
Newbie
Newbie
Status
Offline
Joined
Aug 14, 2019
Messages
21
Reaction score
158
The above code would work technically, its just a very bad way of doing it.

You should try something like this:

C++:
        if (!send_packet) {
            csgo->cmd->viewangles.y -= 58.f * side;
            if (csgo->InLbyUpdate)
                csgo->cmd->viewangles.y -= 116.f * side;
        }

Its very basic but you will achieve 116* of delta with it. Also make sure your not sidemoving or you will only achieve 58*
 
Top