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ESP
Enabled - Section enable key
Max Distance - Loading distance
Glow - Visual outline of the enemy glow
Visible Chams - Setting up visible "Chams"
Invisible Chams - Displaying models through walls and setting up invisible "Chams"
Offscreen - Script informing about enemy heroes behind your screen
Unlock Minimap - Shows all enemies on the minimap.
The Ally section, which is responsible for setting up allies
Enabled - Key for enabling the section
Max Distance - Loading distance
Glow - Visual outline of the enemy glow
Visible Chams - Setting up visible "Chams"
Invisible Chams - Displaying models through walls and setting up invisible "Chams"
The Other section is responsible for setting up the display of Orbs, Forest spots and other auxiliary objects
Subsection - Main
Orbs - Highlights orbs
Spectator list - Displays the nicknames of players who are watching you
Powerups - Function responsible for displaying runes
Subsection - Chams
Enemy Troopers - Setting up the display of "Chams" on enemy troopers
Ally Troopers - Setting up the display of "Chams" on allied troopers
Neutrals - Setting up the display of "Chams" on neutral spots.
Subsection - Misc
Fov Changer - Changing the viewing angle
Override Scope FOV - Changing the viewing angle when aiming.
Subsection - World Modulation
Enabled - Key to enable the section
Disable Skybox - Disable the sky
Skybox color - Settings for selecting the sky color
Skybox brightness - Settings for the sky brightness
Props Color - Color of objects
Light Color - Color of shadows and light
Light Brightness - Brightness of the color
World Color - Settings for the world color
AIMBOT
A module for assisting in aiming, finishing off creeps or souls. By enabling this section, you will leave no chance for your opponents, and your accuracy will increase to the limit. The aimbot has the logic of predicting and taking into account the trajectory of bullets, as well as recoil control.
The General section is responsible for the main settings
Enabled - Key to enable the section
Type - Aimbot operating mode:
• Default - Aimbot with fine-tuning and binding the sight to the target.
• PSilent - Aimbot without fine-tuning to the target (bullets are redirected to the target)
Bind - Key for operating the aimbot
Only Yaw - The function will bring the sight only horizontally.
Backtrack - A function that allows you to return the enemy's hitbox a few moments earlier.
FOV - Aimbot's operating radius
Smooth Type - Select the type of follow-up:
• Humanized - Smoother and more simulated follow-up to the enemy
• Aggressive - Sharp fine-tuning, without additional smoothness and emulation
Smooth Factor Pitch - Adjusting the vertical smoothness
Smooth Factor Yaw - Adjusting the horizontal smoothness
PSilent Hitchance - Chance of triggering the "PSilent" function
Aim Bones - The function responsible for adjusting the selection of bones for aiming.
The Targets section is responsible for the settings for selecting targets
Targets - Priority for selecting targets when working with "AimBot"
Auto Fire - Automatic shooting settings. By clicking on the gear, the corresponding section with settings will appear:
• Only if Psilent - When enabled, it will finish off souls only if the "Psilent" mode is selected
• Only Lasthit Troopers - By enabling the function, the script itself will finish off the trooper.
Ignore - The function responsible for setting up ignoring targets
Target Selection - The logic of selecting targets - "Closer to the sight" "By distance", "By minimum health"
Lock Target - Will keep the sight on the enemy until you release the aim button, or the target goes beyond the "FOV" limit
Security section, responsible for dangerous settings
Anti Frog - Damage distribution system
Anti Frog Max Headshots - Setting the maximum percentage of headshots
Kill Delay - The function responsible for the custom delay after killing.
Allow During Invisibility - When enabled, the invisibility of your character will be ignored.
HEROES COMBO
A section that is aimed at helping in the application of skills and performing a full-fledged combo. With these combos, you will definitely not press your skills past the target.
Supported heroes:
Abrams
Bebop
Grey Talon
Haze
Mo&Krill
Paradox
Shiv
Vindicta
Wraith
MISC
A section specializing in additional functions that can help you out in a difficult moment.
Safe Mode - Safe mode, when enabled, disables functions that increase the likelihood of blocking.
HeadShot percent - A panel displaying the % of headshots.
Auto Dash Jump - Automatic Dash Jump. By clicking on the gear, the corresponding section with settings will appear:
• Only With Kinetic Dash - Will only work if the item "Kinetic Dash" is purchased
• Hold To trigger - To trigger, you need to hold down "SHIFT"
Auto Active Reload - Automatic reload with the item "Active reload"
Speed Hack - The ability to speed up your character, as well as fly over objects or fly onto roofs in an instant.
Auto Parry - The function in automatic mode will block a melee attack of the enemy.
Auto Slide - The function is responsible for the automatic slide, if possible
Slide Attack - Slide mechanics abuse exploit (Infinite bullets)
Dodge Hooks - Automatic dodge hook
Enabled - Section enable key
Max Distance - Loading distance
Glow - Visual outline of the enemy glow
Visible Chams - Setting up visible "Chams"
Invisible Chams - Displaying models through walls and setting up invisible "Chams"
Offscreen - Script informing about enemy heroes behind your screen
Unlock Minimap - Shows all enemies on the minimap.
The Ally section, which is responsible for setting up allies
Enabled - Key for enabling the section
Max Distance - Loading distance
Glow - Visual outline of the enemy glow
Visible Chams - Setting up visible "Chams"
Invisible Chams - Displaying models through walls and setting up invisible "Chams"
The Other section is responsible for setting up the display of Orbs, Forest spots and other auxiliary objects
Subsection - Main
Orbs - Highlights orbs
Spectator list - Displays the nicknames of players who are watching you
Powerups - Function responsible for displaying runes
Subsection - Chams
Enemy Troopers - Setting up the display of "Chams" on enemy troopers
Ally Troopers - Setting up the display of "Chams" on allied troopers
Neutrals - Setting up the display of "Chams" on neutral spots.
Subsection - Misc
Fov Changer - Changing the viewing angle
Override Scope FOV - Changing the viewing angle when aiming.
Subsection - World Modulation
Enabled - Key to enable the section
Disable Skybox - Disable the sky
Skybox color - Settings for selecting the sky color
Skybox brightness - Settings for the sky brightness
Props Color - Color of objects
Light Color - Color of shadows and light
Light Brightness - Brightness of the color
World Color - Settings for the world color
AIMBOT
A module for assisting in aiming, finishing off creeps or souls. By enabling this section, you will leave no chance for your opponents, and your accuracy will increase to the limit. The aimbot has the logic of predicting and taking into account the trajectory of bullets, as well as recoil control.
The General section is responsible for the main settings
Enabled - Key to enable the section
Type - Aimbot operating mode:
• Default - Aimbot with fine-tuning and binding the sight to the target.
• PSilent - Aimbot without fine-tuning to the target (bullets are redirected to the target)
Bind - Key for operating the aimbot
Only Yaw - The function will bring the sight only horizontally.
Backtrack - A function that allows you to return the enemy's hitbox a few moments earlier.
FOV - Aimbot's operating radius
Smooth Type - Select the type of follow-up:
• Humanized - Smoother and more simulated follow-up to the enemy
• Aggressive - Sharp fine-tuning, without additional smoothness and emulation
Smooth Factor Pitch - Adjusting the vertical smoothness
Smooth Factor Yaw - Adjusting the horizontal smoothness
PSilent Hitchance - Chance of triggering the "PSilent" function
Aim Bones - The function responsible for adjusting the selection of bones for aiming.
The Targets section is responsible for the settings for selecting targets
Targets - Priority for selecting targets when working with "AimBot"
Auto Fire - Automatic shooting settings. By clicking on the gear, the corresponding section with settings will appear:
• Only if Psilent - When enabled, it will finish off souls only if the "Psilent" mode is selected
• Only Lasthit Troopers - By enabling the function, the script itself will finish off the trooper.
Ignore - The function responsible for setting up ignoring targets
Target Selection - The logic of selecting targets - "Closer to the sight" "By distance", "By minimum health"
Lock Target - Will keep the sight on the enemy until you release the aim button, or the target goes beyond the "FOV" limit
Security section, responsible for dangerous settings
Anti Frog - Damage distribution system
Anti Frog Max Headshots - Setting the maximum percentage of headshots
Kill Delay - The function responsible for the custom delay after killing.
Allow During Invisibility - When enabled, the invisibility of your character will be ignored.
HEROES COMBO
A section that is aimed at helping in the application of skills and performing a full-fledged combo. With these combos, you will definitely not press your skills past the target.
Supported heroes:
Abrams
Bebop
Grey Talon
Haze
Mo&Krill
Paradox
Shiv
Vindicta
Wraith
MISC
A section specializing in additional functions that can help you out in a difficult moment.
Safe Mode - Safe mode, when enabled, disables functions that increase the likelihood of blocking.
HeadShot percent - A panel displaying the % of headshots.
Auto Dash Jump - Automatic Dash Jump. By clicking on the gear, the corresponding section with settings will appear:
• Only With Kinetic Dash - Will only work if the item "Kinetic Dash" is purchased
• Hold To trigger - To trigger, you need to hold down "SHIFT"
Auto Active Reload - Automatic reload with the item "Active reload"
Speed Hack - The ability to speed up your character, as well as fly over objects or fly onto roofs in an instant.
Auto Parry - The function in automatic mode will block a melee attack of the enemy.
Auto Slide - The function is responsible for the automatic slide, if possible
Slide Attack - Slide mechanics abuse exploit (Infinite bullets)
Dodge Hooks - Automatic dodge hook
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