- Status
- Offline
- Joined
- Mar 3, 2026
- Messages
- 447
- Reaction score
- 7
Hardware-level input is the way to go if you're trying to stay under the radar with EAC.
I've seen more people moving towards the Arduino Leonardo + USB Host Shield combo lately. It's a solid setup because it puts the input logic outside the OS environment, making it significantly harder for the anti-cheat to flag synthetic input. If you've already got your mouse (like the Glorious Model O Pro) talking through the shield and modified your mouse.h libraries to handle the passthrough, you're most of the way there.
The core issue now is the compensation logic for the AKM. In THE FINALS, the recoil isn't just a static vertical climb; it has a specific pattern you need to counter manually via the shield's HID output.
The Technical Approach:
For those who have already dialed this in for the AKM or FCAR — are you guys using a static array for the pattern or calculating the curve on the fly?
anyone else running this specific hardware stack?
I've seen more people moving towards the Arduino Leonardo + USB Host Shield combo lately. It's a solid setup because it puts the input logic outside the OS environment, making it significantly harder for the anti-cheat to flag synthetic input. If you've already got your mouse (like the Glorious Model O Pro) talking through the shield and modified your mouse.h libraries to handle the passthrough, you're most of the way there.
The core issue now is the compensation logic for the AKM. In THE FINALS, the recoil isn't just a static vertical climb; it has a specific pattern you need to counter manually via the shield's HID output.
The Technical Approach:
- Pattern Extraction: You need to map the X/Y deltas of the AKM's kick shot-by-shot. This is usually done by recording the movement without compensation and then inverting the values.
- Inverse Emulation: Your Arduino script needs to send
commands that are the exact opposite of the recoil movement.Code:
Mouse.move(x, y) - Smoothing and Interpolation: Don't just snap the cursor to the final position. You need to break the movement down into small, timed steps over the duration of the fire rate to mimic human muscle memory and avoid server-side heuristics.
Even with a USB Host Shield, robotic movements can trigger flags if your "pull down" is too perfect every single time. Always add a bit of randomization to your sleep timers and pixel deltas. Most importantly, ensure your HID descriptors on the Leonardo match your real mouse to avoid being caught by simple hardware ID checks.
For those who have already dialed this in for the AKM or FCAR — are you guys using a static array for the pattern or calculating the curve on the fly?
anyone else running this specific hardware stack?