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Undetected [Release] Silkroad Online SBOT Trace Controller — Multi-Bot Management

byte_corvus

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Running a Silkroad train without a decent controller is a recipe for a headache. If you're still manually toggling trace and attack across multiple instances, this utility for sBotP (tested on v1.0.51) simplifies the workflow.

OgPnvtp.png


Core Logic & Integration
The tool acts as a wrapper for sBotP, primarily focusing on the Trace Mode functionality which is essential for party grinding and multi-botting setups. It bridges the gap between the bot's internal logic and a more centralized control scheme.

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Feature Breakdown:
- Interface Control: Player tracking (Trace), Attack toggles, and target naming.
- Radius Management: Concrete control over the area where attacks are triggered around the leader.
- Client Management: Bulk show/hide for the game client and the SBOT UI itself.
- Automation Hooks: Go Clientless mode, disconnect, and automatic game restart functions.

Training Ground Features
Currently, the training place commands are optimized for Training Place 1 only. This includes:
  1. AutoWalk enablement.
  2. Script usage toggling.
  3. Coordinate fetching for precise positioning.

Main Menu:
- Save Settings: Crucial step before starting any routine.
- Start/Stop Training: Global bot execution.
- Start/Stop Trace & Attack: Syncs multiple bots simultaneously.

Commands Section:
- Start Game: Reopens accounts after a DC.
- Go Clientless: Shifts the account to resource-saving mode.
- Close Sbot: Kill the process immediately.

Technical Notes & Stability
This is a test-build release. Expect some edge-case bugs. A critical requirement: you must click Save Settings every single time you modify a parameter before hitting Start Training, or the bot will ignore your changes. It's built on top of the sBotP v1.0.51 architecture, so don't expect it to play nice with ancient versions.

Anyone tested this on the latest private server builds yet?
 
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