- Added new types of Body aim (Ragebot)
- Improved Backtrack in Ragebot
- Redesigned Accuracy boost (Now it's another hitchance, but it turns off faster at 0)
- Fixes in NightMode
New things:
- Load PPHUD Alpha (for alpha users)
- Load PPHUD V3 (for everyone, ver 28/06/2021)
- Music box with songs (Small :d)
- Bypass new thread detection in game
02/07/2021 Update from alpha:
- Added Walk type (Default, Slide)
- Added Force crosshair
- Added Spectator list
- Added At targets (Anti-aim)
- Added Auto-stop (Triggerbot)
- Added Remove flash effect (Visuals)
- Added hotkey/spectator lists positions saving
- Added more loader music omg
- Added extrapolation fixes
- Improved Animation fix
- Improved Ragebot
- Improved Hitchance (Ragebot)
- Fixed Invert in Anti-aim
- Fixed game crashes
- Fixed weapon groups in Triggerbot
- Now Draw fov for Triggerbot works without Legitbot enable
- Now in freezetime anti-aims disables
- Now my new old loader has auto-update
- Updated configs
- Added Bullet beams
- Added Force resolver
- Added Hitbox lock (Legitbot)
- Added Misses logs
- Added Bruteforce to Resolver
- Added Auto-revolver
- Added songs to loder
- Improved Prediction
- Improved Bullet impacts
- Improved Resolver
- Fixed Hide shots
- Fixed a bug with Backtrack camo
- Fixed friezes and crashes of the game
- Now Filled box can work without turning on the Box
- Added No visual shadows
- Added On shot capsule
- Added support for On shot chams/capsule without necessarily enabling Ragebot
- Improved Animation fix
- Improved Ragebot accuracy
- Fixed crashes and incorrect matrices
- Updated under the cs update