Need help implementing different check boxes for different resolvers

Planty

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So im very new to pasting and such and before 3 days have never looked into coding before. ive managed to implement a decent amount of features from other cheats and such but after i have managed to get a stickrpg resolver working with no issues i can seem to setup a checkbox that dose not select both resolvers, i was wondering if anyone has an ideas on why it could be broken for me. Ive included a picture to show.
The first picture is the combobox ive tried pasting and the second image is the original resolver check box.
 

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Ozelotick

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wtf?
go to conifg.h and change "bool aimbot_resolver = false;" to "int aimbot_resolver = 0;"
 

Planty

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wow im stupid, thanks mate lmao
 
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