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Welcome to the world of possibilities, where the boundaries of your imagination merge with reality! Meet the "Timer Info Selfcoded" - your key to incredible adventures and unlimited creativity. Open the door to an amazing universe and let yourself experience Minecraft on a whole new level! We have carefully selected proven sources so that you can fully realize your ideas and dreams.
Timer Info Selfcoded:
JavaScript:
float width = 60;
float heigth = 13;
float x = scaledresolution.getScaledWidth() / 2f - width / 2f;
float y = scaledresolution.getScaledHeight() - 80;
GlowUtil.drawGlowGradient(x - 1.5f, y - 1.5f, width + 3, heigth + 3, 8, DreamHack.getInstance().getModuleManager().arraylist.getColor(80), DreamHack.getInstance().getModuleManager().arraylist.getColor(160), DreamHack.getInstance().getModuleManager().arraylist.getColor(280), DreamHack.getInstance().getModuleManager().arraylist.getColor(280));
RenderUtility.drawRound(x, y, width, heigth, 3, new Color(21, 21, 21, 115).getRGB());
TimerModule.animWidth = AnimationMath.fast(TimerModule.animWidth, (float) (TimerModule.getProgress() * width), 15);
RenderUtility.drawGradientRound(x + 1, y + 1, TimerModule.animWidth - 2, heigth - 2, 3, DreamHack.getInstance().getModuleManager().arraylist.getColor(80), DreamHack.getInstance().getModuleManager().arraylist.getColor(160), DreamHack.getInstance().getModuleManager().arraylist.getColor(280), DreamHack.getInstance().getModuleManager().arraylist.getColor(280));
F.nunito12.drawCentStrg(Math.round((TimerModule.animWidth / width) * 100.0D) + "%", x + width / 1.9, y + heigth - 7.5, -1);
}