Undetected Free Blade Ball Pack Hacks and Scripts For Roblox

CrazyTrap

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Whether you're a seasoned player or a novice just starting your Roblox adventure, fear not, because our carefully curated selection of cheats and enhancements has something special in store for everyone. Prepare to witness the wonders of this virtual universe like never before as we take your gaming experience to new heights with our vast array of resources.

For the seasoned veterans, our powerful cheats and scripts will open up a world of endless possibilities, adding depth and complexity to the games you love. Unleash your creativity and explore new gameplay mechanics, taking your skills to the next level as you conquer new challenges.

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This page showcases an array of top-tier scripts and enhancements, all available for free to the entire gaming community. You'll find a wide range of graphical user interfaces, user-friendly controls, and an extensive array of functionalities. Some of the notable features you can activate include Unlocking All Abilities, Auto-Farming, Auto Parrying, Walkspeed Adjustments, Spamming Parries, and a plethora of other exciting functions.
By utilizing these scripts and enhancements within the Blade Ball game, you'll gain access to hidden features that can significantly accelerate your character's progression and in-game advancement. You'll be able to amass coins and achieve higher game levels with ease. Importantly, as of now, these scripts and enhancements are designed to be entirely secure, and the risk of being penalized or banned is minimal.​

Blade Ball Hack Unlock All Abilities

09Ealid.png

Code:
local localPlayer = game.Players.LocalPlayer
local character = localPlayer.Character or localPlayer.CharacterAdded:Wait()
local abilitiesFolder = character:WaitForChild("Abilities")

local ChosenAbility = "Raging Deflection"

local function createGUI()
    local screenGui = Instance.new("ScreenGui")
    screenGui.Name = "AbilityChooser"
    screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")

    local frame = Instance.new("Frame")
    frame.Size = UDim2.new(0.080, 100, 0.45, 100)
    frame.Position = UDim2.new(0.15, -90, 0.4, -100)
    frame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
    frame.BorderSizePixel = 0
    frame.Parent = screenGui

    local isDragging = false
    local dragInput
    local dragStart
    local startPos

    local function update(input)
        local delta = input.Position - dragStart
        frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
    end

    frame.InputBegan:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.Touch then
            isDragging = true
            dragStart = input.Position
            startPos = frame.Position

            input.Changed:Connect(function()
                if input.UserInputState == Enum.UserInputState.End then
                    isDragging = false
                end
            end)
        end
    end)

    frame.InputChanged:Connect(function(input)
        if input.UserInputType == Enum.UserInputType.Touch then
            dragInput = input
        end
    end)

    game:GetService("UserInputService").InputChanged:Connect(function(input)
        if input == dragInput and isDragging then
            update(input)
        end
    end)

    local abilities = {"Dash", "Forcefield", "Invisibility", "Platform", "Raging Deflection", "Shadow Step", "Super Jump", "Telekinesis", "Thunder Dash", "Freeze", "Infinity", "Pull", "Rapture", "Phase Bypass", "Waypoint"}
    local buttonHeight = 14
    for i, ability in ipairs(abilities) do
        local button = Instance.new("TextButton")
        button.Size = UDim2.new(1, 0, 0, buttonHeight)
        button.Position = UDim2.new(0, 0, 0, (i - 1) * (buttonHeight + 5))
        button.Text = ability
        button.BackgroundColor3 = Color3.new(0.8, 0.8, 0.8)
        button.BorderColor3 = Color3.new(1, 1, 1)
        button.Parent = frame
       
        button.MouseButton1Click:Connect(function()
            ChosenAbility = ability
        end)
    end
end

local function onCharacterAdded(newCharacter)
    character = newCharacter
    abilitiesFolder = character:WaitForChild("Abilities")
    createGUI()
end

localPlayer.CharacterAdded:Connect(onCharacterAdded)
createGUI()

while task.wait() do
    for _, obj in pairs(abilitiesFolder:GetChildren()) do
        if obj:IsA("LocalScript") then
            if obj.Name == ChosenAbility then
                obj.Disabled = false
            else
                obj.Disabled = true
            end
        end
    end
end

Blade Ball Hack AutoFarm GUI - Highlight Hub

Code:
loadstring(game:HttpGet("https://raw.githubusercontent.com/ThatSick/HighlightMM2/main/Main"))()

Blade Ball Script: Auto Parry, Spam Parry and More

xytQTx2.png
Code:
getgenv().Mode = "Idle" -- "AimOnly","Rage", "AI"
getgenv().AIJumpState = true --Allow Ai To Jump
getgenv().StopAutoParry = false
getgenv().PingBased = true
getgenv().ForceWin = false --100% Win Need  Telekenis, Premium Only
getgenv().AutoUseSkill = false
getgenv().BaseVelocity = 7 --Base On The Server, IDK Where To Get it It Should Be 4-6 Or 0 (Old Server)
getgenv().BasePredictVelocity = 3.5 -- Should be From 3-3.5 Work Good With 3 If Old Server
getgenv().VisualizePath = true -- false //
getgenv().AutoSpamClickDetect = true -- Spam Click If Near Other Player
getgenv().CloseRangeAttack = false -- Just Move Forward To The Last Character
getgenv().AutoClickKeyBind = "X" -- Need The Ball To Be Stopped
getgenv().AutoClickThreshold = 0.2
getgenv().DistanceBall = 10
getgenv().NoUi = false

loadstring(game:HttpGet("https://api.luarmor.net/files/v3/loaders/fd07660d92cb26891e9acfab9f0c6ba4.lua"))()
 
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