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- Sep 17, 2019
- Messages
- 113
- Reaction score
- 91
hell0 it's rev once more...
so ive seen some fatality videos use old sounds (not sure if they editted it or its a feature from fatality), so idecided to make it myself.
you will need to get each sound however,and then just switch it like this.
enjoy:
switch (g_Menu.Config.oldsounds)
{
case 1:
PlaySoundA(SCAR, NULL, SND_ASYNC | SND_MEMORY); break;
case 2:
PlaySoundA(g3sg1, NULL, SND_ASYNC | SND_MEMORY); break;
}
so ive seen some fatality videos use old sounds (not sure if they editted it or its a feature from fatality), so idecided to make it myself.
you will need to get each sound however,and then just switch it like this.
enjoy:
switch (g_Menu.Config.oldsounds)
{
case 1:
PlaySoundA(SCAR, NULL, SND_ASYNC | SND_MEMORY); break;
case 2:
PlaySoundA(g3sg1, NULL, SND_ASYNC | SND_MEMORY); break;
}