Ability Casting System 4.26 Unreal Engine

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V.4.26
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Note: 4.19 now works on single, coop and dedicated server builds.

This add-on includes the functionality to cast, cancel and hold out abilities and then apply effects on any character that has the "Ability Component" attached to them.
Press a # to load the ability. LMB to cast, RMB to cancel.
Casting mechanics for each ability are easily configurable inside the AbilitiesDataTable.

Includes 10 Example Abilities:​

1 Fireball with a knock back
2 Poison ball with poison over time
3 Fire Bolt
4 Frost Bolt
5 Wall of Fire
6 Magical Shield
7 Exploding Blast
8 Heal Other
9 Heal Self
0 Resurrect

Easy to replicate and comes with Projectile_base bolt_base, Base_AoE.
Create a child component and apply your own code or make your own base_ability class to create children from.

The "Character System Component" includes a status, death, resurrection, and regeneration system.
The ability system can work with any game as a Spell Casting System or way to create a progress bar along side an action.

This is an 'Add-on' meaning you can add it to any existing project instantly.

Technical Details​

  • Ability & Effect Casting System
  • Character Status System With HP/Mana/Stamina
  • 5 Damage Types
  • 10 Example Abilities
  • 15 Example Effects
  • Fully Authoritative Server for Dedicated Host Games
  • Works on Single, Coop, and Dedicated Builds
 
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