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mouse_event

  1. byte_corvus

    Source R6 Siege Enhanced Recoil Engine — DPI Independent Scaling

    Standard recoil scripts usually fall flat because they ignore how Siege actually handles sensitivity variables. Most pastes just try to move the mouse by fixed pixel counts, which breaks the moment you change your FOV or swap a 1.0x for a 2.5x. This engine logic handles the actual math behind...
  2. byte_corvus

    Question Kmbox B+ — Solving Mouse Click State Detection via Serial

    Dealing with Kmbox B+ buffering is a classic headache once you move away from software-level GetAsyncKeyState. If you're trying to sync states between a controller PC (PC2) and the game PC (PC1) using raw serial commands, you've likely realized that km.move is the easy part—it's the feedback...
  3. byte_corvus

    Guide Valorant 2PC Colorbot — Safe Mouse Input Methods (Vanguard)

    Vanguard (VGK) is a beast when it comes to synthetic input. If you're still trying to use SendInput or mouse_event on the primary PC, you're basically asking for a manual review or an instant HWID slap. Vanguard hooks these functions at a deep level to check for the LLMHF_INJECTED flag and other...
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