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luau

  1. byte_corvus

    Question Roblox — Locating _G Globals Table on lua_State (Build version-26c90be22e0d4758)

    Anyone currently digging into the latest Roblox internal builds? Working on a UNC executor against the version-26c90be22e0d4758 build. Module stomping via SEC_IMAGE into mfcore.dll is hitting correctly. The L acquire through the ScriptContext to ExtraSpace chain is perfectly stable (L+0x18 ->...
  2. byte_corvus

    Question Roblox External Development — Reversing Game-Specific Logic for Rivals

    Roblox's engine is a chaotic landscape of Luau structures and massive object trees, but once you've stabilized a solid external base, the real challenge is moving past universal ESP and flight into game-specific features. If you're looking at something like Rivals, the logic shifts from generic...
  3. byte_corvus

    Guide Roblox — Beginner RE Resources for Custom Executor Dev

    Transitioning from using off-the-shelf executors to building your own low-level C++ software is a massive jump, especially with Hyperion sitting in the way. I've seen plenty of guys getting comfortable with Lua scripts but hitting a brick wall when they try to move into the "meat" of the...
  4. byte_corvus

    Source Roblox v668 — Offsets and Luau VM Structures

    Tired of wasting time scanning memory every time the client pushes a background update? Just grabbed the latest dump for v668. Everything is Byfron-aware and mapped via .rdata analysis, so you don't have to fight the encrypted .text section manually. Core Specifications Total: 406 offsets 102...
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