This section is focused on general cheat development using the LUA scripting language. LUA is widely adopted across various engines such as Source, Unity, and custom scripting environments in games like Garry’s Mod, CS2, and SAMP. Here, developers post working scripts, framework extensions, or standalone cheat logic that can be embedded into supported environments.
While LUA may behave differently depending on game engines, it’s commonly used in:
Developers of all levels are encouraged to post their LUA snippets, script packs, and educational breakdowns. Whether you're writing from scratch or editing existing bases, your work helps push forward open cheat scripting across multiple games.