This section is dedicated to LUA scripting in Deadlock, a competitive shooter with class-based abilities and fast-paced combat. LUA allows developers to build lightweight cheat features such as ESPs, ability tracking, or movement automation without complex injection setups.
Scripts are often integrated with internal or external loaders that expose Deadlock’s entity system. Development should be focused on testing or sandbox use only. LUA helps reduce development time and offers modular cheat customization.
Share your script logic, exchange optimization tips, and help others break down Deadlock’s behavior through scripting. Whether you're building visuals or automating skills — this forum supports open cheat scripting.