Undetected [VENGEANCE] Private cheat for RUST

UpGame

UP GAME - SOFTWARE FOR ANY GAMES
Seller
UP GAME - SOFTWARE FOR ANY GAMES
Seller
Status
Offline
Joined
Oct 25, 2022
Messages
1,032
Reaction score
0


Rust [VENGEANCE] Cheat



ENGEANCE is a powerful and reliable Rust product that combines everything you need for confident and comfortable play. It features excellent wallhack (WH) and precise aim, ensuring you always see your enemies and deliver accurate strikes.
The main advantage is the built-in spoofer, which provides an additional layer of protection against blocking. This makes VENGEANCE not only convenient but also the most secure tool for your gameplay.



dA4xZq2.png

UP GAME - private cheats for any games
OUR SITE
- up-game.pro


ame client:​

Steam​


Supported processors:​

Intel & AMD​


OC:​

Win 10 2004 to Win 11 25h2 x 64​


Spoofer:​

Built-in​


Anti cheat:​

Easy Anti-Cheat (EAC)​


Game Mode:​

Windowed, Frameless, Full Screen
I70qMuK.png
NijK3PK.png

[*]Legit:
[*]Aim Mouse (UnSafe) - AimBot's main switch (UNSAFE MODE). Activates standard auto-aim mode.
[*]"UnSafe" disables internal detection mechanisms, which SIGNIFICANTLY increases the risk of being banned. Use at your own risk.
[*]Aim-Bot keybind - A key for activating AimBot. Aiming only works when you hold this key, making it difficult to use.
[*]controlled and natural.
[*]Silent Aim (BETA) (UnSafe) - Enables "Silent Aim" mode (UNSAFE MODE). This feature silently adjusts the trajectory of the weapon.
[*]bullets towards the target, maintaining the visible movement of the mouse naturally. The (BETA) mark indicates instability, and (UnSafe) indicates a high risk.
[*]detection by anti-cheat.
[*]Silent keybind - A separate key for activating Silent Aim mode.
[*]Silent Line - Visually displays the bullet's trajectory line when using Silent Aim, helping you understand where the shot will be fired.
[*]Crosshair - Enables display of a static crosshair in the center of the screen.
[*]Teammate - An option that allows AimBot to target teammates. Typically disabled to avoid friendly fire.
[*]Smoothing - The smoothing strength of the aiming motion. High values create smooth, human-like movement rather than jerky, robotic ones.
[*]Jerks. A key setting for legitimacy.
[*]AimBone - Aiming bone selection menu.
[*]Head - Head (maximum damage, high risk).
[*]Neck - Neck (good balance of damage and stealth).
[*]Chest - Breast (reliable and legitimate option).
[*]Pelvis - Taz (less damage, but larger impact area and stability).
[*]============================================
[*]Visuals:
[*]Visible Check - The basis of legitimacy. Displays information only about the opponents you can see right now.
[*](not through walls).
[*]Chams - Models with illumination (X-Ray). Allows you to see the outlines of player and NPC models through walls and other objects.
[*]Npc - Enables display of information for non-player characters (bots, mutants, animals).
[*]Box Type - Select the type of box displayed around the target.
[*]None - No frame.
[*]Fill Box - Frame with translucent fill.
[*]Bone - Enables display of the enemy's skeleton.
[*]Names - Displays game nicknames above the players' heads.
[*]Distance - Shows the distance to the target in meters.
[*]Weapons - Displays the name of the weapon in the enemy's hands.
[*]Sleepers - Enables highlighting of players who are in a "sleep" or idle state (relevant for certain games).
[*]============================================
[*]Misc:
[*]AdminFlag(UnSafe) - Simulating administrator status (UNSAFE). This is an attempt to trick the server into thinking you are an administrator.
[*]Extremely risky, easily detected and results in a permanent ban.
[*]Fast Loot - Automatically and instantly loot all items from containers or bodies.
[*]OmniSprint - Sprint with a weapon at the ready. Allows you to run at maximum speed with any weapon in your hands (usually your weapon sprint speed).
[*]reduced).
[*]No Recoil (UnSafe) - Completely eliminates recoil from the weapon. Very noticeable and easy to detect.
[*]function.
[*]Value X - Manual adjustment of horizontal recoil suppression.
[*]Value Y - Manual adjustment of vertical recoil suppression.
[*]Spread % - Decrease in bullet spread (percentage of the original value).
[*]Spider - Spider mode. Allows you to climb any walls and surfaces.
[*]Bow Educated - Smart Bow. Removes the delay from the Compound Bow.
[*]Eoka Chanceless - Eoka Chanceless - Ensures the Eoka pistol will fire on every attempt (originally
[*]he often stops talking).
[*]SuperMelee - Super melee. Increases the range and/or damage of melee weapons.
[*]CustomFov & Zoom - Custom FOV and zoom. Allows you to change the field of view (FOV) and add optical zoom to any camera.
[*]weapons.
[*]Zoom keybind - Key to activate custom zoom.
[*]No Weapon Animation - Disables weapon animations.
[*]Debug Camera (Safe on FacePunch) - A free-view camera. Allows you to detach the camera from the character's body to inspect the area.
[*]indicates that the feature is considered safe on official Facepunch servers.
[*]HotBar Item (Belt) - Displays items on the belt. Shows what items (weapons, medical supplies) are on the belts of other players.
[*]Trailer Lines - Visual lines that follow a moving object.
[*]Remove Layers - Remove layers.
[*]Remove Constructions - Removes specific structures (walls, doors) from view. Illegal.
[*]Remove Water - Removes or makes water clear.
[*]Remove Terrain - Simplifies or removes terrain elements (grass, small stones) for better visibility.
[*]Remove Layers keybind - A key to quickly enable/disable the remove layers function.
[*]Reload Indicator - A visual or audible signal indicating that a weapon's reload is complete.
[*]Fly Indicator - Displays information when you're flying (useful for admin mode or bugs).
[*]SafeMode (Facepunch / Rustopia) - Safe mode. Automatically adjusts software settings for specific popular servers.
[*](for example, Facepunch Official or Rustopia), disabling the most risky features to reduce the likelihood of their detection by anti-cheat.
[*]============================================
[*]Radar&items:
[*]Item categories to filter on radar:
[*][F] Food - Food.
[*][T] Transport - Transport.
[*]Important - Important resources (minerals, components).
[*][N] Nature - Natural resources (trees, stones).
[*][A] Animals - Animals.
[*][T] Trap - Traps.
[*][H] House - Containers, boxes, storage.
[*]Radarsettings - Radar settings.
[*]Radar2D - Enables a 2D radar in the corner of the screen.
[*]Only Players - Show only players on the radar, hiding items.
[*]Items dist - Maximum distance to display items on the radar.
[*]Traps dist - Maximum distance to display traps.
[*]Radar size - General settings for the radar size.
[*]X size - Radar width.
[*]Y size - Radar height.
[*]============================================
[*]Todsky:
[*]Tod Sky Changer - Allows you to change the time of day and the sky at your discretion.
[*]Disable Sky Rendering - Disables sky rendering completely to improve performance.
[*]Stars - Adjusts the visibility of stars in the night sky.
[*]Bright Ambient - Increases the overall brightness and visibility of ambient lighting, making dark areas brighter.
[*]============================================
[*]Palettes:
[*]Color Name - Player's nickname color.
[*]Color Distance - Color of distance text.
[*]Color 2D Box - Color of the 2D frame on the radar.
[*]Color Bone - Color of the skeleton.
[*]Color Weapons - Weapon text color.
[*]Color Wounded - Color for marking wounded enemies.
[*]Color Fov - Color of AimBot's field of view.
[*]Color Crosshair - Color of the static crosshair.
[*][IsVisible] Player Color - The primary color for VISIBLE enemies (e.g. green).
[*]Visible Color - The color of individual elements for visible purposes.
[*]Visible Name - Nickname color for visible purposes.
[*]Visible Distance - Distance color for visible targets.
[*]Visible Weapons - Weapon color for visible targets.
[*]Visible Box - Frame color for visible targets.
[*]Invisible Color - The primary color for INVISIBLE enemies (those you can't see). May be illegal to use.
[*]Save Config:
[*]Save Config - Save current settings to a file.
[*]Load/Unload - Load or unload a previously saved config.
[*]Visuals:
[*]Visible Check - The basis of legitimacy. Displays information only about the opponents you can see right now.
[*](not through walls).
[*]Chams - Models with illumination (X-Ray). Allows you to see the outlines of player and NPC models through walls and other objects.
[*]Npc - Enables display of information for non-player characters (bots, mutants, animals).
[*]Box Type - Select the type of box displayed around the target.
[*]None - No frame.
[*]Fill Box - Frame with translucent fill.
[*]Bone - Enables display of the enemy's skeleton.
[*]Names - Displays game nicknames above the players' heads.
[*]Distance - Shows the distance to the target in meters.
[*]Weapons - Displays the name of the weapon in the enemy's hands.
[*]Sleepers - Enables highlighting of players who are in a "sleep" or idle state (relevant for certain games).
[*]Crosshair - Enables display of a static crosshair in the center of the screen.
[*]============================================
[*]Misc:
[*]Debug Camera (Safe on FacePunch) - A free-view camera. Allows you to detach the camera from the character's body to inspect the area.
[*]indicates that the feature is considered safe on official Facepunch servers.
[*]Remove Layers - Remove layers.
[*]Remove Constructions - Removes specific structures (walls, doors) from view. Illegal.
[*]Remove Water - Removes or makes water clear.
[*]Remove Terrain - Simplifies or removes terrain elements (grass, small stones) for better visibility.
[*]Remove Layers keybind - A key to quickly enable/disable the remove layers function.
[*]============================================
[*]items:
[*][F] Food - Food.
[*][T] Transport - Transport.
[*] Important - Important resources (minerals, components).
[*][N] Nature - Natural resources (trees, stones).
[*][A] Animals - Animals.
[*][T] Trap - Traps.
[*][H] House - Containers, boxes, storage.
[*]Items dist - Maximum display distance for items.
[*]Traps dist - Maximum distance to display traps.
[*]============================================
[*]Palettes:
[*]Color Name - Player's nickname color.
[*]Color Distance - Color of distance text.
[*]Color 2D Box - Color of the 2D frame on the radar.
[*]Color Team - Teammate color.
[*]Color Weapons - Weapon text color.
[*]Color Wounded - Color for marking wounded enemies.
[*]Color Crosshair - Color of the static crosshair.
[*]============================================
[*]Save Config:
[*]Save Config - Save current settings to a file.
[*]Load/Unload - Load or unload a previously saved config.

FULL VERSION


1 day $6 - BUY
30 day $26 - BUY
90 day $61- BUY

LITE VERSION


1 day $3 -
BUY
30 day $17 - BUY
90 day $37 - BUY




 
Top