Stylescape - Stylized Environment Kit

Karthi

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V4.26 and V5.2
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is a highly flexible and optimized environment kit, built to utilize all of the latest UE4 and UE5 features such as Landmass, Water, Edit Layers, and Runtime Virtual Textures.


Latest Version:
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UE5 Update 7/8/22: Impostors are now back to high quality, issues with RVT mipping
UE5.1 Update 11/16/22: Enabled Nanite on grass, rocks, and landscape, updated Demo_RVT level. RVT is still not working correctly, hopefully Epic is working on a fix

Technical Details​

Features:
LANDSCAPE AUTO MATERIAL

  • Paintable layers: Grass, Evergreen, Dirt, Sand, Snow, 3 Extra, Remove Procedural
  • Auto layers: Slope Dirt (Procedurally Tiled), Slope (World Aligned), Grass Patches
  • Compatibility with landscape Edit layers
  • Noise masks for Slope layers
  • Noise mask for Grass layer
  • Distant landscape fresnel
  • Micro & Macro LOD texture tiling
  • Grasstypes for all layers
  • Alternate cheaper version
EXTRA MATERIALS
  • Underwater Fog & Distortion
  • PostFX Sharpening
  • Cloud Shadows
MESHES
  • 2 Grass, strip & cluster
  • 2 Flowers, single & cluster
  • 1 Fern
  • 2 Mushrooms, single & cluster
  • 4 Large Rocks, 3 Rock Clusters
  • 7 Trees: 2 Oaks & Tall Oak, Poplar, Short & Tall Spruce, Birch
  • 3 Background Mountains
  • 1 Vintage Radio
MISC
  • Demo map showcasing Grassland, Evergreen, & Snow biomes
  • Foliage blending via landscape RVT
  • Water Actor Blueprint w/ scaling & material controls
  • Tree Impostors
  • Ground foliage distance "growing" effect

Number of Unique Meshes: 33
Collision: Yes, custom & auto generated
Vertex Count: 54 (Small Rock) - 6,692 (Background Mountains)
LODs: Yes w/ Impostors (Trees)
Number of Materials and Material Instances: 18 Masters, 68 Instances
Number of Textures: 124
Texture Resolutions: 256 - 4096
Supported Development Platforms: PC

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Last edited:

Tarnation

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V4.26
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Stylized environment kit featuring a lightweight landscape auto material, customizable water actor blueprint, and a variety of optimized nature assets.


Technical Details​

Features:
LANDSCAPE AUTO MATERIAL

  • Paintable layers: Grass, Evergreen, Dirt, Sand, Snow, 3 Extra, Remove Procedural
  • Auto layers: Slope Dirt (Procedurally Tiled), Slope (World Aligned), Grass Patches
  • Compatibility with landscape Edit layers
  • Noise masks for Slope layers
  • Noise mask for Grass layer
  • Distant landscape fresnel
  • Micro & Macro LOD texture tiling
  • Grasstypes for all layers
  • Alternate cheaper version
EXTRA MATERIALS
  • Underwater Fog & Distortion
  • PostFX Sharpening
  • Cloud Shadows
MESHES
  • 2 Grass, strip & cluster
  • 2 Flowers, single & cluster
  • 1 Fern
  • 2 Mushrooms, single & cluster
  • 4 Large Rocks, 3 Rock Clusters
  • 7 Trees: 2 Oaks & Tall Oak, Poplar, Short & Tall Spruce, Birch
  • 3 Background Mountains
  • 1 Vintage Radio
MISC
  • Demo map showcasing Grassland, Evergreen, & Snow biomes
  • Foliage blending via landscape RVT
  • Water Actor Blueprint w/ scaling & material controls
  • Tree Impostors
  • Ground foliage distance "growing" effect

Number of Unique Meshes: 33
Collision: Yes, custom & auto generated
Vertex Count: 54 (Small Rock) - 6,692 (Background Mountains)
LODs: Yes w/ Impostors (Trees)
Number of Materials and Material Instances: 18 Masters, 68 Instances
Number of Textures: 124
Texture Resolutions: 256 - 4096
Supported Development Platforms: PC

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UE5 compatible?
 

hiQer

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This is the best stylized design I feel like. Thanks for sharing
I could not find the discord server though
 

Wazxz

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V4.26
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Stylized environment kit featuring a lightweight landscape auto material, customizable water actor blueprint, and a variety of optimized nature assets.


Technical Details​

Features:
LANDSCAPE AUTO MATERIAL

  • Paintable layers: Grass, Evergreen, Dirt, Sand, Snow, 3 Extra, Remove Procedural
  • Auto layers: Slope Dirt (Procedurally Tiled), Slope (World Aligned), Grass Patches
  • Compatibility with landscape Edit layers
  • Noise masks for Slope layers
  • Noise mask for Grass layer
  • Distant landscape fresnel
  • Micro & Macro LOD texture tiling
  • Grasstypes for all layers
  • Alternate cheaper version
EXTRA MATERIALS
  • Underwater Fog & Distortion
  • PostFX Sharpening
  • Cloud Shadows
MESHES
  • 2 Grass, strip & cluster
  • 2 Flowers, single & cluster
  • 1 Fern
  • 2 Mushrooms, single & cluster
  • 4 Large Rocks, 3 Rock Clusters
  • 7 Trees: 2 Oaks & Tall Oak, Poplar, Short & Tall Spruce, Birch
  • 3 Background Mountains
  • 1 Vintage Radio
MISC
  • Demo map showcasing Grassland, Evergreen, & Snow biomes
  • Foliage blending via landscape RVT
  • Water Actor Blueprint w/ scaling & material controls
  • Tree Impostors
  • Ground foliage distance "growing" effect

Number of Unique Meshes: 33
Collision: Yes, custom & auto generated
Vertex Count: 54 (Small Rock) - 6,692 (Background Mountains)
LODs: Yes w/ Impostors (Trees)
Number of Materials and Material Instances: 18 Masters, 68 Instances
Number of Textures: 124
Texture Resolutions: 256 - 4096
Supported Development Platforms: PC

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Nice ! Finaly I found it !:p
 

lostsoul

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One of the best assets on unreal engine for creating stylized landscapes
 

KeanuHS

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SSScreenshot2-1920x1080-e1e3c0f3bf1fc857c9c7d54b734d69cb.jpg


V4.26
You cant view this link please login.


Stylized environment kit featuring a lightweight landscape auto material, customizable water actor blueprint, and a variety of optimized nature assets.


Technical Details​

Features:
LANDSCAPE AUTO MATERIAL

  • Paintable layers: Grass, Evergreen, Dirt, Sand, Snow, 3 Extra, Remove Procedural
  • Auto layers: Slope Dirt (Procedurally Tiled), Slope (World Aligned), Grass Patches
  • Compatibility with landscape Edit layers
  • Noise masks for Slope layers
  • Noise mask for Grass layer
  • Distant landscape fresnel
  • Micro & Macro LOD texture tiling
  • Grasstypes for all layers
  • Alternate cheaper version
EXTRA MATERIALS
  • Underwater Fog & Distortion
  • PostFX Sharpening
  • Cloud Shadows
MESHES
  • 2 Grass, strip & cluster
  • 2 Flowers, single & cluster
  • 1 Fern
  • 2 Mushrooms, single & cluster
  • 4 Large Rocks, 3 Rock Clusters
  • 7 Trees: 2 Oaks & Tall Oak, Poplar, Short & Tall Spruce, Birch
  • 3 Background Mountains
  • 1 Vintage Radio
MISC
  • Demo map showcasing Grassland, Evergreen, & Snow biomes
  • Foliage blending via landscape RVT
  • Water Actor Blueprint w/ scaling & material controls
  • Tree Impostors
  • Ground foliage distance "growing" effect

Number of Unique Meshes: 33
Collision: Yes, custom & auto generated
Vertex Count: 54 (Small Rock) - 6,692 (Background Mountains)
LODs: Yes w/ Impostors (Trees)
Number of Materials and Material Instances: 18 Masters, 68 Instances
Number of Textures: 124
Texture Resolutions: 256 - 4096
Supported Development Platforms: PC

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one of the best assets in unreal
 

Karthi

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Uploaded Stylescape V1.5.
Unreal 4.26, 5.2 version is now available for Registered users.
 
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