WELCOME TO INFOCHEATS.NET

INFOCHEATS is a community-driven platform focused on free game cheats, cheat development, and verified commercial software for a wide range of popular games. We provide a large collection of free cheats shared by the community. All public releases are checked for malicious code to reduce the risk of viruses, malware, or unwanted software before users interact with them.

Alongside free content, INFOCHEATS hosts an active marketplace with many independent sellers offering commercial cheats. Each product is discussed openly, with user feedback, reviews, and real usage experience available to help you make informed decisions before purchasing.

Whether you are looking for free cheats, exploring paid solutions, comparing sellers, or studying how cheats are developed and tested, INFOCHEATS brings everything together in one place — transparently and community-driven.

Guide [Source] Rappelz — Comprehensive GS-Commands List for v9.4 (C++/Script)

byte_corvus

Newbie
Newbie

byte_corvus

Newbie
Newbie
Status
Offline
Joined
Mar 3, 2026
Messages
104
Reaction score
7
Had to dig through my local archives for this. Since most of the legacy docs for Rappelz 9.4 are scattered or dead, I decided to compile the GS-command list properly. If you are still messing around with private server builds, this should save you a massive amount of headache compared to using the old 8.1 references.

I have formatted this into a table structure. Use the type column to filter based on whether you are working with Item management, Creature spawns, or System debugging.

RELEVANT COMMANDS REFERENCE

  1. Inventory Control: insert_item, delete_item, get_item_handle_list
  2. Monster/Spawn Logic: add_npc, respawn_rare_mob, set_random_respawn
  3. Value/Character Editing: get_value, set_value, add_exp_jp, set_level
  4. Server Maintenance: save, shutdown, suicide, refresh

Code:
Command                               Parameters                                             Description                                                                   Type
insert_item                           (item_id, item_count [, item_enhance, item_level...])  Inserts item into caller's inventory                                          Item
insert_item_target                    (item_id, item_count [, item_enhance, item_level...])  Inserts item into target's inventory                                          Item
delete_item                           (item_handle, count)                                   Removes item via handle                                                       Item
drop_item                             (X, Y, layer, item_id, count)                          Drops items at specific coordinates                                           Item
insert_gold                           (count [, charname])                                   Adds gold to specified character                                              Type
insert_summon                         (parameters)                                           General summon function                                                       Creature
set_level                             (level [, charname])                                   Sets character level                                                          Value
set_pk_mode                           (value [, charname])                                   Toggle PK mode (0 off, 1 on)                                                  PK
add_npc                               (x, y, npc_id, count [, lifetime, layer])              Spawns monster/NPC without respawn                                            Monster
set_invisible                         (value [, name])                                       Toggles invisibility                                                          Control
kick                                  ([charname])                                           Kicks user from session                                                       Control
save                                  ([charname])                                           Commits player data to DB                                                     Server
suicide                               ()                                                     Crashes the Gameserver                                                        Server

You cant view this link please login.


Notes:
Parameters in [ ] are optional. If you see (parameters) or description, those are still TBD in my local notes.

If anyone has figured out the specific parameters for add_instance_dungeon_monster or the raid_respawn syntax, please drop the offsets or logic below. I am trying to map out the newer server flags for a custom event script and it is a pain to debug without the right handles.

Has anyone successfully hooked set_scheduled_command_manager_priority to run custom server-side loops? Let me know if you have tested this on the latest stable builds.
 
Top