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Anyone else messing around with Bit Heroes lately? Had to take a crack at it myself since the scene for this game is basically dead. The devs are using SmartFoxServer for packet handling, which makes traffic analysis a lot cleaner once you hook into the right streams.
Technical Overview:
This is a packet-based bot rather than a pixel-scanning macro. It interacts directly with the server-side logic, so it's significantly more efficient than those laggy AHK scripts.
Setup/Compilation:
Grab the source from the GitHub link below. You will need the latest .NET dependencies installed in Visual Studio. Just hit build to generate your executable. Keep Steam running in the background for the handshake.
Source:
I am planning to push updates for PvP and auto-farming features next. The packet structure is relatively straightforward, but I am still mapping out some of the specific event handlers for the newer raid tiers.
Has anyone else successfully sniffed the traffic for the more recent event dungeons? If you've got offsets or packet headers for the newer content, drop your fixes or suggestions below. Let me know if you run into any issues with the SFS connection on your end.
Technical Overview:
This is a packet-based bot rather than a pixel-scanning macro. It interacts directly with the server-side logic, so it's significantly more efficient than those laggy AHK scripts.
- Current Implementation: Logic is currently focused on automated dungeon running.
- Tech Stack: Built in C#. Uses standard .NET libraries.
- Architecture: Packet-based communication to SFS.
- Status: Lightweight, no heavy external overlays required.
Setup/Compilation:
Grab the source from the GitHub link below. You will need the latest .NET dependencies installed in Visual Studio. Just hit build to generate your executable. Keep Steam running in the background for the handshake.
Source:
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I am planning to push updates for PvP and auto-farming features next. The packet structure is relatively straightforward, but I am still mapping out some of the specific event handlers for the newer raid tiers.
Has anyone else successfully sniffed the traffic for the more recent event dungeons? If you've got offsets or packet headers for the newer content, drop your fixes or suggestions below. Let me know if you run into any issues with the SFS connection on your end.