Undetected [ QUICK ] Private DMA cheat for Rust [ ESP AIM ]

DRAGONHACK

SOFTWARE FOR YOUR GAMES
Seller
SOFTWARE FOR YOUR GAMES
Seller
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Joined
Mar 5, 2021
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QUICK for Rust is a powerful DMA tool with advanced ESP for complete in-game dominance.


If you're looking for a high-quality, ultra-stable Rust product that runs via DMA and ensures maximum security, QUICK is the perfect choice. This software is designed specifically for those who want a complete advantage in PvP, raids, and any in-game interaction.​

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DRAGONHACK- private cheats for any games
OUR WEBSITE -
dragon-hack.pro

System Requirements
Supported DMA Cards: Standard DMA (which is sold on our website), Leet DMA, Enigma DMA, Squirrel DMA, Screamer R03, Screamer R04, Captain DMA, Scarlet DMA, Raptor DMA, Terminator DMA
Additional Requirements: A second computer or laptop is required (Minimum system requirements are 4 GB of RAM and 2 cores), a DMA card and firmware for the DMA card are required
Built-in Spoofer: No
Anti-Cheat: EAC OBS
Write Bypass: Yes
Supported Game Modes: Windowed, Frameless, Fullscreen
Supported Processors: Intel and AMD
Supported Systems: Windows 10, 11


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PlayerSettings (player/bot settings (all types))
Enable (bool) — enable/disable the object's display.
IsHold (bool) — hold the key to activate.
KeyBind (int) — key to activate the function.
Box (bool) — draw a box around the object.
Skeleton (bool) — draw the object's skeleton (bones).
Distance (bool) — display the distance to the object.
Name (bool) — display the object's name.
TeamID (bool) — display the object's team/faction.
HeldSlot (bool) — show the slot with the item the player is holding.
HeldText (bool) — show the text with the item the player is holding.
MaxDistance (float) — maximum display distance of the object.
ShowSleepers (bool) — display "sleeping" players.
ShowKnocked (bool) — display "defeated" players.
ColorBox, ColorSkeleton, ColorName, ColorHeld, ColorActive (Settings) — colors for different visualization elements. Vehicles (transport)
object categories EnableVehicles — enables vehicle display. KeyVehicles — activation key. IsHoldVehicles — hold down the key. MaxDistanceVehicles — maximum distance. CH47, Patrol, MiniCopter, BigCopter, AttachCopter, RowBoat, RHIB — color and visualization settings for a specific vehicle. Resources EnableResource, KeyResource, IsHoldResource, MaxDistanceResource — similarly. Sulfur, Metal, Stone — resource display settings. Collestable (prefabricated materials/containers) EnableCollestable, KeyCollestable, IsHoldCollestable, MaxDistanceCollestable — category settings. SulfurCollestable, MetalCollestable, StoneCollestable, WoodCollestable — specific objects. Plants EnablePlant, KeyPlant, IsHoldPlant, MaxDistancePlant — general settings. BerryR, BerryG, BerryW, BerryB, BerryY, Hemp, Mushrooms, Stump, Corn, Potato, Rose, Orchid, Pumpkin, Sunflower, Wheat — specific plants. Buildings: EnableBuildings, KeyBuildings, IsHoldBuildings, MaxDistanceBuildings — general settings. LargeWoodBox, WoodBox, SleepingBag, Cupboard, Workbench1, Workbench2, Workbench3 — specific objects. Road (road objects) EnableRoad, KeyRoad, IsHoldRoad, MaxDistanceRoad — general settings. Barrel, OilBarrel, DieselBarrel, Mini, Tools, Normal, Military, Elite, AirDrop, HackCrate — specific objects. Traps: EnableTraps, KeyTraps, IsHoldTraps, MaxDistanceTraps — general settings. Mine, BearTrap, FlameTurret, SAMsiteTurret, AutoTurret, and Guntrap are specific traps. Animals
EnableAnimals, KeyAnimals, IsHoldAnimals, MaxDistanceAnimals — general settings.
polarBear, bear, panther, boar, chicken, stag, wolf, snake, crocodile, tiger — specific animals.
3. Global functions and features:
EnableVector, EnableSilent, EnableMakcu — enable different types of crosshairs/aim-assist.
SmoothMakcu, SmoothVector — aiming smoothing.
MaxDistanceSilent, MaxDistanceMakcu, MaxDistanceVector — maximum distances for different crosshair types.
KeySilent, KeyMakcu, KeyVector — activation keys.
IsHoldAim — hold the key to aim.
SensMakcu — Makcu crosshair sensitivity.
TargetNpc — target NPCs.
IgnoreSleep, IgnoreKnocked — ignore sleeping or downed players.
Fov, EnableFov — field of view radius for the crosshair.
EnableTargetLine — line to target.
Black, Vsync — graphical interface settings.
ClearList, IsHoldClearList — clear the list of objects.
EnableDebug, DebugBind, IsHorved, debugSpeed — debug settings.


FULL VERSION

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