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Py Project v.1.x
by , minicx (yg)
DETECTED
You can post your scripts here, or create a thread
CSGO must be running in full screen mode!
Rage normally works ONLY in wingman!
Show/ Hide menu on the Insert key
You can completely close the cheat on the button in the upper right corner of the menu.
Have you noticed a bug or have any ideas? Pm me
Translated by Google translate :)
by , minicx (yg)
DETECTED
-Updated for the new version of CS: GO
-A little bit fixed aimbot
-Cheat has become a little more stable
-A little bit fixed aimbot
-Cheat has become a little more stable
-Release on INFOCHEAT.NET
Rage
Legit
RCS
TriggerBot
GlowESP
Chams
NoFlash
Radar
Bhop
CFG System
Scripts Manager
Legit
RCS
TriggerBot
GlowESP
Chams
NoFlash
Radar
Bhop
CFG System
Scripts Manager
1. Run CS:GO
2. Run cheat
3. Play
2. Run cheat
3. Play
Api is very simple to work, when loading a script in the cheat, api is already loaded
(The script is running in an endless loop)
Functions (Read Memory)
ReadInt (adress) -> returns int value read from game memory
ReadShort (adress) -> returns short value read from game memory
ReadBytes (adress, length) -> returns bytes
ReadUInt (adress) -> returns uint value read from game memory
ReadString (adress, byte) -> returns string value read from game memory
ReadFloat (adress) -> returns float value read from game memory
ReadChar (adress) -> returns char value read from game memory
ReadLong (adress) -> returns long (int) value read from game memory
ReadDouble (adress) -> returns double (float) value read from the game memory
ReadLongLong (adress) -> returns longlong (int) value read from game memory
ReadUChar (adress) -> returns uchar value read from game memory
ReadUShort (adress) -> returns ushort value read from game memory
Functions (Memory Editing)
WriteInt (adress, value) -> writes value at adress to game memory (Int)
WriteShort (adress, value) -> writes value at adress to the game’s memory (Short)
WriteUInt (adress, value) -> writes value at adress to game memory (UInt)
WriteString (adress, value) -> writes value at adress to game memory (String)
WriteFloat (adress, value) -> writes value at adress to the game’s memory (Float)
WriteChar (adress, value) -> writes value at adress to the game’s memory (Char)
WriteLong (adress, value) -> writes value at adress to the game's memory (Long)
WriteDouble (adress, value) -> writes value at adress to the game’s memory (Double)
WriteLongLong (adress, value) -> writes value at adress to the game's memory (LongLong)
WriteUChar (adress, value) -> writes value at adress to the game’s memory (UChar)
WriteULongLong (adress) -> writes value at adress to the game's memory (UlongLong)
WriteUShort (adress) -> writes value at adress to game memory (UShort)
+ you always have access to libraries
keyboard
random
struct
string
win32gui
win32process
mouse
pyautogui
math
time
json
wget
os
sys
For example time.sleep (1)
and variables (offsets)
client
engine
(The script is running in an endless loop)
Functions (Read Memory)
ReadInt (adress) -> returns int value read from game memory
ReadShort (adress) -> returns short value read from game memory
ReadBytes (adress, length) -> returns bytes
ReadUInt (adress) -> returns uint value read from game memory
ReadString (adress, byte) -> returns string value read from game memory
ReadFloat (adress) -> returns float value read from game memory
ReadChar (adress) -> returns char value read from game memory
ReadLong (adress) -> returns long (int) value read from game memory
ReadDouble (adress) -> returns double (float) value read from the game memory
ReadLongLong (adress) -> returns longlong (int) value read from game memory
ReadUChar (adress) -> returns uchar value read from game memory
ReadUShort (adress) -> returns ushort value read from game memory
Functions (Memory Editing)
WriteInt (adress, value) -> writes value at adress to game memory (Int)
WriteShort (adress, value) -> writes value at adress to the game’s memory (Short)
WriteUInt (adress, value) -> writes value at adress to game memory (UInt)
WriteString (adress, value) -> writes value at adress to game memory (String)
WriteFloat (adress, value) -> writes value at adress to the game’s memory (Float)
WriteChar (adress, value) -> writes value at adress to the game’s memory (Char)
WriteLong (adress, value) -> writes value at adress to the game's memory (Long)
WriteDouble (adress, value) -> writes value at adress to the game’s memory (Double)
WriteLongLong (adress, value) -> writes value at adress to the game's memory (LongLong)
WriteUChar (adress, value) -> writes value at adress to the game’s memory (UChar)
WriteULongLong (adress) -> writes value at adress to the game's memory (UlongLong)
WriteUShort (adress) -> writes value at adress to game memory (UShort)
+ you always have access to libraries
keyboard
random
struct
string
win32gui
win32process
mouse
pyautogui
math
time
json
wget
os
sys
For example time.sleep (1)
and variables (offsets)
client
engine
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Python:
local_p = ReadInt(client + dwLocalPlayer)
glow_manager = ReadInt(client + dwGlowObjectManager)
for i in range(1, 32):
try:
player = ReadInt(client + dwEntityList + ((i - 1) * 0x10))
if ReadInt(player + m_iTeamNum) != ReadInt(local_p + m_iTeamNum):
entity_glow = ReadInt(player + m_iGlowIndex)
WriteFloat(glow_manager + entity_glow * 0x38 + 0x4, 255.0) # R
WriteFloat(glow_manager + entity_glow * 0x38 + 0x8, 255.0) # G
WriteFloat(glow_manager + entity_glow * 0x38 + 0xC, 255.0) # B
WriteFloat(glow_manager + entity_glow * 0x38 + 0x10, 255.0) # Alpha
WriteChar(glow_manager + entity_glow * 0x38 + 0x24, chr(True))
except:
pass
CSGO must be running in full screen mode!
Rage normally works ONLY in wingman!
Show/ Hide menu on the Insert key
You can completely close the cheat on the button in the upper right corner of the menu.
Have you noticed a bug or have any ideas? Pm me
Translated by Google translate :)
Last edited: