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Feature available under the "Safeguard" category, automatically evades or counters incoming enemy spells and items.
Automatic Dodge
Automatically protects you from enemy abilities and item effects.
Dodge with motion
Moves your hero automatically to dodge incoming spells.
Trying to dodge instant disables
Automatically attempts to evade instant-cast enemy disables activated by enemies turning toward your hero.
Blink away from the enemy
Automatically moves your hero away from enemies who engage using Blink Dagger.
Best regards,
Melonity team.
Automatic Dodge
Automatically protects you from enemy abilities and item effects.
Dodge abilities from fog – Automatically dodges spells cast from the fog of war.
Use Eul on Self – Activates Eul's Scepter to avoid enemy threats.
Disable autocast on Silencer and OD against Axe Q and LC R – Turns off Silencer's Glaives of Wisdom and OD's Arcane Orb autocasts when Axe uses Berserker's Call or Legion Commander initiates Duel.
Disable Central Notifications – Option to stop notifications about triggered script actions.
Press BKB only in danger – Activates Black King Bar only in life-threatening situations.
Disable when invisible – Stops the script when your hero is invisible.
Bind On/Off – Assignable key for toggling the script.
Open Dodger Panel – Assignable key to open the configuration panel in-game.
My Items & Spells – Current abilities and items available for dodging.
In Flight – Enemy spells and items avoided when flying toward you.
Animation – Enemy abilities avoided during their casting animation.
After Cast – Enemy abilities avoided immediately after being cast.
Dodge stuns if they are longer (sec) – Avoids enemy stuns exceeding the set duration threshold.
Global delay (ms) – Customizable reaction delay for the script.
Reset Dodger Panel Subsettings – Resets all settings within the Dodger panel to default.
Dodge with motion
Moves your hero automatically to dodge incoming spells.
Block Control – Temporarily prevents manual control until hero is moved out of danger.
After 10 minutes dodge only stuns – After 10 minutes of gameplay, movement dodging is restricted to stun abilities only.
List – Abilities that will be dodged by hero movement.
Trying to dodge instant disables
Automatically attempts to evade instant-cast enemy disables activated by enemies turning toward your hero.
List – Abilities identified as instant disables to dodge.
Anti-Mage Shield – Automatically activates Anti-Mage's CounterSpell when triggered.
Blink away from the enemy
Automatically moves your hero away from enemies who engage using Blink Dagger.
Delay (ms) – Delay before executing blink escape.
List – Spells and items available for escaping engagements.
Only if the enemy was invisible – Activates exclusively against attacks from invisible enemies.
Best regards,
Melonity team.
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