Source Free TargetHud Zhoskiy For Minecraft

CrazyTrap

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It's time to set a course for uncharted lands! Your magnificent journey begins today with "TargetHud Zhoskiy". Download our app and meet incredible opportunities that will transform your Minecraft experience. Use our proven sources to unlock the potential of this amazing game and turn the world of blocks into your canvas for creativity!

rYn6ChculxY.jpg


Font: Comfortaa

TargetHud Zhoskiy:​

JavaScript:
 DraggableTargetHUD dwm = (DraggableTargetHUD) Foz1ch.instance.draggableHUD.getDraggableComponentByClass(DraggableTargetHUD.class);
        dwm.setWidth(130);
        dwm.setHeight(40);
        float x = dwm.getX();
        float y = dwm.getY();
        int width = dwm.getWidth();
        int height = dwm.getHeight();
        if (KillAura.target == null) {
            if (mc.player != null && mc.currentScreen instanceof GuiChat) {
                curTarget = mc.player;
                this.scale = (double) AnimationHelper.animation((float) this.scale, 1.0F, (float) (6.0 * Foz1ch.deltaTime()));
            } else {
                this.scale = (double) AnimationHelper.animation((float) this.scale, 0.0F, (float) (6.0 * Foz1ch.deltaTime()));
            }
        } else {
            curTarget = KillAura.target;
            this.scale = (double) AnimationHelper.animation((float) this.scale, 1.0F, (float) (6.0 * Foz1ch.deltaTime()));
        }

        if (curTarget != null) {
            try {
                GlStateManager.pushMatrix();
                GlStateManager.resetColor();
                GL11.glTranslated((double) (x + 36.0F), (double) (y + 26.0F), 0.0);
                GL11.glScaled(this.scale, this.scale, 0.0);
                GL11.glTranslated((double) (-(x + 36.0F)), (double) (-(y + 26.0F)), 0.0);
                double healthWid = (double) (curTarget.getHealth() / curTarget.getMaxHealth() * 360.0F);
                healthWid = MathHelper.clamp(healthWid, 0.0, 360.0);
                this.healthBarWidth = AnimationHelper.animation(this.healthBarWidth, (float) healthWid, (float) (160.0 * Foz1ch.deltaTime()));
                ;
                String health = "" + MathematicHelper.round(curTarget.getHealth(), 1);
                String distance = "" + MathematicHelper.round(Minecraft.getMinecraft().player.getDistanceToEntity(curTarget), 1);
                RoundedUtil.drawRound((float) dwm.getX(), (float) (dwm.getY() + 1), (float) dwm.getWidth() -40, (float) (dwm.getHeight() - 10), 3.0F, new Color(14, 14, 14, 255));
                mc.cmf_12.drawString("HP: " + health, (float)(dwm.getX() + 27), (float)(dwm.getY() + 18), ClientHelper.getClientColor().getRGB());
                mc.cmf_12.drawString(curTarget.getName().length() > 13 ? curTarget.getName().substring(0, 13) : curTarget.getName(), (float) (dwm.getX() + 27), (float) (dwm.getY() + 9), -1);
                this.healthBarWidth = AnimationHelper.getAnimationState(this.healthBarWidth, (float) healthWid, (float) (10.0 * Foz1ch.deltaTime()));
                RenderUtils.drawCircle((float)dwm.getX() + 12.5f, (float)(dwm.getY() + 14), 0.0F, this.healthBarWidth, 11.0F, ClientHelper.getClientColor().getRGB(), 3);
                Iterator var71 = Minecraft.getMinecraft().player.connection.getPlayerInfoMap().iterator();
                while (var71.hasNext()) {
                    NetworkPlayerInfo targetHead = (NetworkPlayerInfo) var71.next();

                    try {
                        if (Minecraft.getMinecraft().world.getPlayerEntityByUUID(targetHead.getGameProfile().getId()) == curTarget && curTarget != null) {
                            StencilUtil.initStencilToWrite();
                            RenderUtils.drawFCircle((float) dwm.getX() + 12.5F, (float) (dwm.getY() + 14), 0.0F, 360.0F, 9.0F, true, new Color(26, 80, 67, 255));
                            StencilUtil.readStencilBuffer(1);
                            mc.getTextureManager().bindTexture(targetHead.getLocationSkin());
                            float hurtPercent = getHurtPercent(curTarget);
                            GL11.glPushMatrix();
                            GL11.glColor4f(1.0F, 1.0F - hurtPercent, 1.0F - hurtPercent, 1.0F);
                            Gui.drawScaledCustomSizeModalRect((float) (dwm.getX() + 3), (float) (dwm.getY() + 4), 8.0F, 8.0F, 8, 8, 20, 20, 64.0F, 64.0F);
                            RenderUtils.drawCircle((float) dwm.getX() + 12.5F, (float) (dwm.getY() + 14), 0.0F, 360.0F, 10.0F, (new Color(14, 14, 14, 255)).getRGB(), 2);
                            GL11.glPopMatrix();
                            GlStateManager.bindTexture(0);
                        }

                        StencilUtil.uninitStencilBuffer();
                    } catch (Exception var43) {
                    }
                }
            } finally {
                GlStateManager.popMatrix();
            }
        }
    }
 
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