Source Free Target Hood for Pasta|Minecraft

CrazyTrap

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Target Hood:
Code:
            int scaleOffset;
            ItemStack[] var169;
            ItemStack[] items;
            int var178;
            ItemStack itemStack;
            int height;
            float xItemOffset;
            int i;
            ArrayList armor;
            String health;
            if (targetHudMode.currentMode.equals("Type 2")) {
                dth = (DraggableTargetHUD)enight.instance.draggableHUD.getDraggableComponentByClass(DraggableTargetHUD.class);
                x = (float)dth.getX();
                height = dth.getHeight();
                y = (float)dth.getY();
                dth.setWidth(153);
                dth.setHeight(42);
                if (KillAura.target == null) {
                    if (Minecraft.player != null && mc.currentScreen instanceof GuiChat) {
                        curTarget = Minecraft.player;
                        this.scale = (double)AnimationHelper.animation((float)this.scale, 1.0F, (float)(6.0 * enight.deltaTime()));
                    } else {
                        this.scale = (double)AnimationHelper.animation((float)this.scale, 0.0F, (float)(6.0 * enight.deltaTime()));
                    }
                } else {
                    curTarget = KillAura.target;
                    this.scale = (double)AnimationHelper.animation((float)this.scale, 1.0F, (float)(6.0 * enight.deltaTime()));
                }

                if (curTarget != null && curTarget instanceof EntityPlayer) {
                    try {
                        GlStateManager.pushMatrix();
                        GlStateManager.resetColor();
                        GL11.glTranslated((double) (x + 50.0F), (double) (y + 31.0F), 0.0);
                        GL11.glScaled(this.scale, this.scale, 0.0);
                        GL11.glTranslated((double) (-(x + 50.0F)), (double) (-(y + 31.0F)), 0.0);
                        if (this.blurThud.getCurrentValue()) {
                            RenderUtils.drawBlur(6.0F, () -> {
                                RenderUtils.drawSmoothRect((double) x, (double) y, (double) (x + (float) dth.getWidth()), (double) (y + (float) dth.getHeight()), (new Color(0, 0, 0, 100)).getRGB());
                            });
                        }

                        if (this.shadowThud.getCurrentValue()) {
                            RenderUtils.drawShadow(15.0F, 6.0F, () -> {
                                RenderUtils.drawSmoothRect((double) x, (double) y, (double) (x + (float) dth.getWidth()), (double) (y + (float) dth.getHeight()), (new Color(0, 0, 0, 100)).getRGB());
                            });
                        }

                        RenderUtils.drawSmoothRect((double) x, (double) y, (double) (x + (float) dth.getWidth()), (double) (y + (float) dth.getHeight()), (new Color(0, 0, 0, 100)).getRGB());
                        healthWid = (double) (curTarget.getHealth() / curTarget.getMaxHealth() * 110.0F);
                        healthWid = MathHelper.clamp(healthWid, 0.0, 110.0);
                        this.healthBarWidth = AnimationHelper.animation(this.healthBarWidth, (float) healthWid, (float) (10.0 * enight.deltaTime()));
                        health = "" + MathematicHelper.round(curTarget.getHealth(), 1);
                        distance = "" + MathematicHelper.round(Minecraft.player.getDistanceToEntity(curTarget), 1);
                        mc.mntsb_15.drawString("Name: " + curTarget.getName(), x + 38.0F, y + 6.0F, -1);mc.mntsb_15.drawString(curTarget.getHealth() >= 3.0F ? health : "", x + 20.8F + this.healthBarWidth, y + 30.5F, (new Color(200, 200, 200)).getRGB());
                        mc.mntsb_15.drawString("Distance: " + distance, x + 38.0F, y + 12.4F, -1);
                        RenderUtils.drawGradientRected(x + 38.0F, y + 36.0F, (double) this.healthBarWidth, 4.0, ClientHelper.getTargetHudColor().darker().getRGB(), ClientHelper.getTargetHudColor().brighter().brighter().getRGB());
                        var161 = Minecraft.player.connection.getPlayerInfoMap().iterator();
                        while (var161.hasNext()) {
                            targetHead = (NetworkPlayerInfo) var161.next();
                            armor = Lists.newArrayList(curTarget.getArmorInventoryList());
                            items = new ItemStack[]{curTarget.getHeldItemOffhand(), curTarget.getHeldItemMainhand(), (ItemStack)armor.get(0), (ItemStack)armor.get(1), (ItemStack)armor.get(2), (ItemStack)armor.get(3)};
                            xItemOffset = x + (float)height - 4.7F;
                            var169 = items;
                            scaleOffset = items.length;
                            for(var178 = 0; var178 < scaleOffset; ++var178) {
                                itemStack = var169[var178];
                                if (!itemStack.isEmpty()) {
                                    GL11.glPushMatrix();
                                    GL11.glTranslated((double)xItemOffset, (double)(y + 17.5F), 0.0);
                                    GL11.glScaled(0.75, 0.75, 0.75);
                                    RenderHelper.enableGUIStandardItemLighting();
                                    mc.getRenderItem().renderItemAndEffectIntoGUI(Minecraft.player, itemStack, 0, 0);
                                    mc.getRenderItem().renderItemOverlays(mc.fontRendererObj, itemStack, 0, 0);
                                    RenderHelper.disableStandardItemLighting();
                                    GL11.glPopMatrix();
                                    xItemOffset += 14.0F;
                                }
                            }

                            try {
                                if (Minecraft.world.getPlayerEntityByUUID(targetHead.getGameProfile().getId()) == curTarget) {
                                    mc.getTextureManager().bindTexture(targetHead.getLocationSkin());
                                    scaleOffset = (int) ((float) curTarget.hurtTime * 0.55F);
                                    hurtPercent.set(getHurtPercent(curTarget));
                                    GL11.glPushMatrix();
                                    GL11.glColor4f(1.0F, 1.0F - (Float) hurtPercent.get(), 1.0F - (Float) hurtPercent.get(), 1.0F);
                                    Gui.drawScaledCustomSizeModalRect((float) ((int) x + 3), y + 4.0F, 8.0F, 8.0F, 8.0F, 8.0F, 32.0F, 35.0F, 64.0F, 64.0F);
                                    GL11.glPopMatrix();
                                    GlStateManager.bindTexture(0);
                                }
                            } catch (Exception var146) {
                            }
                        }
                    } catch (Exception var155) {
                    } finally {
                        GlStateManager.popMatrix();
                    }
                }
 
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