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In this exclusive thread, we take immense pride in presenting to you the carefully curated "Minecraft Cheat Sources" section. Within this esteemed collection, you will find a diverse array of top-notch resources, all available for free download. Our team of experts has tirelessly tested each source to ensure its quality and reliability, leaving you with the peace of mind to delve into the game without any worries.
Waterspeed Rich:
JavaScript:
package fun.rich.client.feature.impl.movement;
import fun.rich.client.event.EventTarget;
import fun.rich.client.event.events.impl.player.EventUpdate;
import fun.rich.client.feature.Feature;
import fun.rich.client.feature.impl.FeatureCategory;
import fun.rich.client.ui.settings.impl.BooleanSetting;
import fun.rich.client.ui.settings.impl.NumberSetting;
import fun.rich.client.utils.movement.MovementUtils;
import net.minecraft.init.MobEffects;
public class WaterSpeed extends Feature {
private final NumberSetting speed;
private final BooleanSetting speedCheck;
public WaterSpeed() {
super("WaterSpeed", "Делает вас быстрее в воде" , FeatureCategory.Movement);
speed = new NumberSetting("Speed Amount", 0.4f, 0.1F, 0.70F, 0.01F, () -> true);
speedCheck = new BooleanSetting("Speed Potion Check", false, () -> true);
addSettings(speedCheck, speed, miniJump);
}
public BooleanSetting miniJump = new BooleanSetting("Mini Jump", true);
public static float tick = 0;
@EventTarget
public void onUpdate(EventUpdate event) {
if (!mc.player.isPotionActive(MobEffects.SPEED) && speedCheck.getCurrentValue()) {
return;
}
if (mc.player.isInWater() || mc.player.isInLava()) {
MovementUtils.setSpeed(speed.getCurrentValue());
if (mc.gameSettings.keyBindJump.pressed) {
mc.player.motionY = 0.12;
}
if (mc.gameSettings.keyBindSneak.pressed) {
mc.player.motionY = -0.3;
}
}
}
}