Source Free SRC Cheat Waterspeed Rich For Minecraft

CrazyTrap

Newbie
Newbie
Newbie
Newbie
Status
Offline
Joined
Jul 18, 2023
Messages
707
Reaction score
3
Attention, all Minecraft enthusiasts and dedicated players! Your search for the ultimate Minecraft source ends here! Introducing "Waterspeed Rich" the most exceptional and sought-after resource that will undoubtedly elevate your gaming experience to new heights. We, as passionate players ourselves, deeply comprehend the significance of having reliable and effective tools to enhance your gameplay in this blocky universe.

In this exclusive thread, we take immense pride in presenting to you the carefully curated "Minecraft Cheat Sources" section. Within this esteemed collection, you will find a diverse array of top-notch resources, all available for free download. Our team of experts has tirelessly tested each source to ensure its quality and reliability, leaving you with the peace of mind to delve into the game without any worries.

1613736240_35-p-fon-gor-mainkraft-35.png

Waterspeed Rich:
JavaScript:
package fun.rich.client.feature.impl.movement;

import fun.rich.client.event.EventTarget;
import fun.rich.client.event.events.impl.player.EventUpdate;
import fun.rich.client.feature.Feature;
import fun.rich.client.feature.impl.FeatureCategory;
import fun.rich.client.ui.settings.impl.BooleanSetting;
import fun.rich.client.ui.settings.impl.NumberSetting;
import fun.rich.client.utils.movement.MovementUtils;
import net.minecraft.init.MobEffects;

public class WaterSpeed extends Feature {

    private final NumberSetting speed;
    private final BooleanSetting speedCheck;

    public WaterSpeed() {
        super("WaterSpeed", "Делает вас быстрее в воде" , FeatureCategory.Movement);
        speed = new NumberSetting("Speed Amount", 0.4f, 0.1F, 0.70F, 0.01F, () -> true);
        speedCheck = new BooleanSetting("Speed Potion Check", false, () -> true);
        addSettings(speedCheck, speed, miniJump);
    }
    public BooleanSetting miniJump = new BooleanSetting("Mini Jump", true);
    public static float tick = 0;

    @EventTarget
    public void onUpdate(EventUpdate event) {
        if (!mc.player.isPotionActive(MobEffects.SPEED) && speedCheck.getCurrentValue()) {
            return;
        }
        if (mc.player.isInWater() || mc.player.isInLava()) {
            MovementUtils.setSpeed(speed.getCurrentValue());
            if (mc.gameSettings.keyBindJump.pressed) {
                mc.player.motionY = 0.12;
            }
            if (mc.gameSettings.keyBindSneak.pressed) {
                mc.player.motionY = -0.3;
            }
            }
        }
    }
 
Top