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- Feb 18, 2021
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V4.26
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Technical Details
Features:- Transfer characters, props, and animations from Daz Studio to Unreal.
- Morphs in Unreal Engine 4.25 and later.
- Collects and uses textures that are ignored during FBX transfers from Daz Studio
- Organizes assets into folders on import.
- Renames the root bones to root so that Genesis 3 characters can share animations and Genesis 8 characters can share animations.
- Includes a Genesis 8 compatible skeleton with re-targeting options set.
- Includes a Genesis 3 compatible skeleton with re-targeting options set.
- Includes 8 Master Materials used by the transferred assets.
- Includes a Material Function for handling most of the Material Parameters.
Number of Blueprints: 0
Number of C++ Classes: 0
Network Replicated: N\A
Supported Development Platforms: Win64, Daz Studio 4.10 or newer 64 bit required.
Supported Target Build Platforms: Tested on Win64, but should work on any platform.
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