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- Mar 3, 2026
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Anyone else looking into the latest state of Terraria 1.4.5?
I've been messing around with the ReGrind cheat table lately. It is a solid set of pointers for those who are tired of the early-game slog or just want to speed-run their base building. Most of this works via Cheat Engine, though keep in mind that anything marked with !! is strictly for single-player unless you want a quick kick or sync issues.
Core Features:
Tech-wise:
The author did some decent work refactoring the AOB injections to keep it stable, especially with the builder mode logic. The spawn rate script was reverted to hard-coded multipliers to avoid desyncs with the internal game logic. If you are going for the 100x spawn rate, just be ready for massive FPS drops depending on your CPU—it literally gets ridiculous.
Boys, has anyone found a reliable way to make the Journey Mode difficulty sliders work with the current build?
I am noticing they are still bugged out for me. Also, if anyone manages to dig into the memory to find the specific offset for the 'Webbed Stylist' ID or wants to expand the drop list, drop your findings below. Always curious to see how you guys are optimizing your setups.
I've been messing around with the ReGrind cheat table lately. It is a solid set of pointers for those who are tired of the early-game slog or just want to speed-run their base building. Most of this works via Cheat Engine, though keep in mind that anything marked with !! is strictly for single-player unless you want a quick kick or sync issues.
Core Features:
- Player Utility: Includes basic teleport (map-ping), damage multipliers (works for minions/projectiles), movement speed tweaks, and a 10x loot pickup range increase.
- Inventory/Editing: The trash slot method is the bread and butter here. You can swap item types and force-set the best prefixes easily.
- Builder Mode: Includes instant tool/item use, infinite tile placement, and expanded range for chests and crafting stations.
- World/NPCs: Includes an aggressive spawn rate modifier (up to 100x), ambient light settings, and a fully functional NPC spawner.
- Fishing: Force the fishing power stat and toggle unlimited daily quests.
Tech-wise:
The author did some decent work refactoring the AOB injections to keep it stable, especially with the builder mode logic. The spawn rate script was reverted to hard-coded multipliers to avoid desyncs with the internal game logic. If you are going for the 100x spawn rate, just be ready for massive FPS drops depending on your CPU—it literally gets ridiculous.
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Boys, has anyone found a reliable way to make the Journey Mode difficulty sliders work with the current build?
I am noticing they are still bugged out for me. Also, if anyone manages to dig into the memory to find the specific offset for the 'Webbed Stylist' ID or wants to expand the drop list, drop your findings below. Always curious to see how you guys are optimizing your setups.