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source-code

  1. byte_corvus

    Source Deadlock — Barebones External ESP Base (Box & Names)

    Deadlock External ESP Base Found a raw starting point for anyone digging into Valve's latest project. If you're tired of bloated internals that get clapped every other update and want a simple external setup to build upon, this is a decent foundation for Deadlock. It’s barebones, but it gets...
  2. byte_corvus

    Source CS2 Internal ESP — In-game Function Hooking & Pattern Scan

    Stumbled upon a clean implementation for CS2 that skips the typical overhead of external libraries or massive SDKs. This approach focuses on hijacking the game's native drawing routines to render visuals, making it significantly more lightweight than your average internal paste. Inside the...
  3. byte_corvus

    Source EFT Aimbot — IL2CPP MovementContext Rotation Logic

    Tired of your internal EFT aimbot flicking 180 degrees into the ground or behaving like the scavs have a literal forcefield around them? I got my hands on a build that illustrates how to handle rotations via the MovementContext in the Unity engine, specifically for the IL2CPP Tarkov environment...
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