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  1. byte_corvus

    Question Warface — Defining Enemies & Actor Filtering in CryEngine 3

    Anyone currently digging into legacy CryEngine 3 builds? Had to dump an older x86 build of Warface recently to practice some internal logic. The project is an internal silhouette implementation, but I've hit a wall with the enemy filtering logic. Standard actor systems in CryEngine can be a...
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