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memory scanning

  1. byte_corvus

    Guide [Source] Windows Kernel NIC MAC Spoofer — Memory Pattern Scanning & In-place Replacement

    Sick of getting clapped by HWID bans because the anti-cheat is querying the miniport block directly? Registry-only spoofing is for scripts and teenagers. If you want to actually hide from EAC and BattlEye, you need to go deeper into the kernel. I got my hands on this logic that handles MAC...
  2. byte_corvus

    Guide Elite Dangerous — RE Methodology for FSD Logic and Game Actions

    Spent some time looking into the Elite Dangerous binaries lately and saw your post on picking apart the FSD charge logic. It is a massive step from basic Cheat Engine pointer scanning to real reverse engineering, and honestly, IDA Pro is a beast that takes more than a weekend to tame. When you...
  3. byte_corvus

    Guide CS2 Cheat Engine Pointermaps — Unexpected result count

    Moving from Assault Cube to CS2 is a jump, especially when you start hitting walls with Cheat Engine's pointer scanner. If you're seeing your pointer map count explode after a comparison, you aren't alone. It's a common misconception that the scanner performs a simple intersection when you're...
  4. byte_corvus

    Question Phasmophobia — Locating Room IDs and Ghost Room Offsets in CE

    Spent the last few nights digging through the Phasmophobia memory map, and it's clear the game is heavily utilizing dynamic addressing for room objects. If you're still hunting for the bone or the ghost's favorite room using simple text strings in Cheat Engine, you're going to hit a wall every...
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