luminus

  1. DREDD

    Luminus - Crosshair

    Go to the Paint Traverse hook and insert the code into the NoScope function. P.S. if it is not there we create int screenX, screenY; I::pEngineClient->GetScreenSize(screenX, screenY); auto center = Vector(screenX / 2.f, screenY / 2.f, 0); float...
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